Player Matchup

Bacchus
Bacchus
DePeirver
Bacchus
Level 27
God Stats
6W - 4L
1,491 SR
Queue Stats
23W - 20L
1,667 Elo+
Party 1
Chaac
Chaac
StijnHoey
Chaac
Level 7
God Stats
4W - 3L
1,647 SR
Queue Stats
26W - 23L
1,784 Elo+
Party 1
Ra
Ra
TomaaT
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
VisHoofd
Izanami
Level 28
God Stats
13W - 8L
1,711 SR
Queue Stats
55W - 45L
1,667 Elo+
Party 1
Hera
Hera
Vropte
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,667 Elo+
Party 1
Team Averages
Level 18
1,570 SR
1,657 Elo+

VS

Team Averages
Level 23
1,630 SR
1,587 Elo+
Xing Tian
Xing Tian
Foxyfro
Xing Tian
Level 18
God Stats
6W - 5L
1,727 SR
Queue Stats
128W - 103L
1,614 Elo+
Solo
Zeus
Zeus
Horror1945
Zeus
Level 24
God Stats
13W - 5L
1,701 SR
Queue Stats
79W - 76L
1,585 Elo+
Party 2
Sol
Sol
Ketkao
Sol
Level 25
God Stats
9W - 11L
1,505 SR
Queue Stats
82W - 85L
1,537 Elo+
Solo
Scylla
Scylla
LUCASELSAPO
Scylla
Level 26
God Stats
17W - 8L
1,601 SR
Queue Stats
61W - 56L
1,555 Elo+
Solo
Rama
Rama
W0lfuri0n
Rama
Level 22
God Stats
4W - 1L
1,616 SR
Queue Stats
75W - 54L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DePeirver
Bacchus
19
3 / 6 / 5
12,717
908
13,885
29,227
42,625
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
StijnHoey
Chaac
19
1 / 5 / 11
12,561
897
9,808
20,408
25,017
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Ra
19
0 / 17 / 9
12,053
861
6,079
23,252
12,114
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Izanami
VisHoofd
Izanami
20
8 / 8 / 9
15,526
1,109
25,105
25,989
11,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
Vropte
Hera
20
6 / 4 / 11
13,916
994
20,873
19,118
8,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Foxyfro
Xing Tian
20
5 / 7 / 23
13,686
978
16,795
24,801
37,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 3 / 13
12,892
921
25,875
8,265
3,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sol
Ketkao
Sol
20
3 / 0 / 25
14,075
1,005
19,679
11,953
5,824
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Scylla
20
5 / 2 / 20
14,025
1,002
16,348
14,227
6,494
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
20
20 / 6 / 9
16,105
1,150
32,830
20,976
12,206
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
130
18
Kills
40
40
Deaths
18
45
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DePeirver
Bacchus
3
6
5
0.92
W
Xing Tian
Foxyfro
Xing Tian
5
7
23
2.36
W
7
3
13
4.5
W
Sol
Ketkao
Sol
3
0
25
15.5
W
Scylla
5
2
20
7.5
L
Chaac
StijnHoey
Chaac
1
5
11
1.3
L
Ra
0
17
9
0.26
L
Izanami
VisHoofd
Izanami
8
8
9
1.56
L
Hera
Vropte
Hera
6
4
11
2.88
W
Rama
20
6
9
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,750
Damage
111,527
117,994
Taken
80,222
100,223
Mitigated
65,793
12,203
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DePeirver
Bacchus
13,885
1,525
744
1,011
29,227
42,625
0
17,060
12,167
31,351
0
W
Xing Tian
Foxyfro
Xing Tian
16,795
1,888
0
0
24,801
37,435
0
11,437
13,364
21,327
0
W
25,875
932
0
0
8,265
3,834
0
5,616
2,649
46,705
0
W
Sol
Ketkao
Sol
19,679
5,484
0
3,219
11,953
5,824
0
6,863
5,090
50,019
0
W
Scylla
16,348
2,003
0
1,376
14,227
6,494
0
8,500
5,727
44,327
0
L
Chaac
StijnHoey
Chaac
9,808
824
0
3,798
20,408
25,017
0
12,567
7,841
0
27,273
L
Ra
6,079
1,602
331
983
23,252
12,114
0
16,970
6,282
28,226
0
L
Izanami
VisHoofd
Izanami
25,105
17,849
583
4,216
25,989
11,666
0
19,269
6,720
0
64,018
L
Hera
Vropte
Hera
20,873
3,403
0
537
19,118
8,801
0
12,831
6,287
33,509
0
W
Rama
32,830
23,499
0
8,186
20,976
12,206
0
8,421
12,555
0
79,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,773
Gold Earned
70,783
242
Minions Killed
282
6
Camps Cleared
11
1,266,899
Distance Traveled
1,218,033
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,717
908
28
2
0
270,559
0
W
Xing Tian
13,686
978
9
1
0
254,918
0
W
Zeus
12,892
921
40
3
2
231,304
0
W
Sol
14,075
1,005
67
5
0
281,514
0
W
Scylla
14,025
1,002
58
4
1
237,935
0
L
Chaac
12,561
897
48
3
0
247,714
0
L
Ra
12,053
861
46
3
1
206,130
0
L
Izanami
15,526
1,109
84
6
4
264,413
1
L
Hera
13,916
994
36
3
1
278,083
2
W
Rama
16,105
1,150
108
8
8
212,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role