Player Matchup

Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 25
God Stats
2W - 6L
1,193 SR
Queue Stats
111W - 135L
1,102 Elo+
Solo
Neith
Neith
 
Neith
Level 17
God Stats
44W - 45L
1,387 SR
Queue Stats
134W - 160L
1,075 Elo+
Solo
Anubis
Anubis
KolSkywalker120
Anubis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 20L
1,150 Elo+
Solo
Khepri
Khepri
furioso_mago355
Khepri
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 151L
1,116 Elo+
Solo
Team Averages
Level 24
1,416 SR
1,188 Elo+

VS

Team Averages
Level 20
1,411 SR
1,128 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Almost Kobe6116
Heimdallr
Level 29
God Stats
71W - 135L
1,357 SR
Queue Stats
74W - 142L
1,164 Elo+
Solo
Chaac
Chaac
SmoothReactions1
Chaac
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 30L
775 Elo+
Party 1
Hachiman
Hachiman
Tht1Guy1416
Hachiman
Level 5
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 4L
999 Elo+
Party 1
Fenrir
Fenrir
rogue054
Fenrir
Level 29
God Stats
66W - 62L
1,394 SR
Queue Stats
79W - 79L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 3 / 11
11,318
871
5,367
11,085
8,717
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
 
Merlin
20
9 / 0 / 14
13,075
1,006
13,465
6,455
4,589
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
 
Neith
18
2 / 2 / 12
11,611
893
7,526
7,708
4,945
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 3 / 19
13,871
1,067
25,575
14,201
9,661
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 1 / 13
13,548
1,042
8,178
7,850
10,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

364

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 0 / 0
9,587
737
3,403
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Almost Kobe6116
Heimdallr
14
0 / 0 / 0
9,543
734
0
0
0
18
3 / 17 / 6
12,540
965
19,605
37,822
37,704
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Tht1Guy1416
Hachiman
18
2 / 7 / 7
12,115
932
14,388
19,527
6,800
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
rogue054
Fenrir
17
4 / 3 / 0
11,499
885
3,002
9,561
2,806
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
22
27
Kills
9
9
Deaths
27
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
3
11
2.5
W
Merlin
 
Merlin
9
0
14
16
W
Neith
 
Neith
2
2
12
4
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Heimdallr
Almost Kobe6116
Heimdallr
0
0
0
0
W
7
3
19
5.5
L
3
17
6
0.35
L
Hachiman
Tht1Guy1416
Hachiman
2
7
7
0.79
W
7
1
13
13.5
L
Fenrir
rogue054
Fenrir
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,111
Damage
40,398
47,299
Taken
66,910
38,495
Mitigated
47,310
11,874
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,367
2,790
0
634
11,085
8,717
0
869
10,216
0
10,156
W
Merlin
 
Merlin
13,465
3,295
0
299
6,455
4,589
0
848
5,607
31,007
0
W
Neith
 
Neith
7,526
2,850
0
980
7,708
4,945
0
802
6,906
0
15,509
L
Nu Wa
 
Nu Wa
3,403
0
0
0
0
0
0
0
0
3,403
0
L
Heimdallr
Almost Kobe6116
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
25,575
3,293
851
9,026
14,201
9,661
0
837
13,364
80,206
0
L
19,605
5,553
0
4,233
37,822
37,704
0
26,834
10,988
179
42,544
L
Hachiman
Tht1Guy1416
Hachiman
14,388
11,077
0
734
19,527
6,800
0
12,880
6,647
0
30,209
W
8,178
2,150
0
84
7,850
10,583
0
210
7,640
14,233
0
L
Fenrir
rogue054
Fenrir
3,002
417
0
360
9,561
2,806
0
7,504
2,057
0
8,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,423
Gold Earned
55,284
229
Minions Killed
92
4
Camps Cleared
2
1,024,714
Distance Traveled
538,412
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,318
871
15
1
0
182,377
0
W
Merlin
13,075
1,006
55
4
1
239,818
0
W
Neith
11,611
893
17
1
1
237,599
0
L
Nu Wa
9,587
737
0
0
0
1,647
0
L
Heimdallr
9,543
734
0
0
0
24,416
0
W
Anubis
13,871
1,067
132
10
1
156,882
1
L
Chaac
12,540
965
49
4
1
171,624
0
L
Hachiman
12,115
932
32
2
0
217,588
0
W
Khepri
13,548
1,042
10
1
1
208,038
0
L
Fenrir
11,499
885
11
1
1
123,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role