Player Matchup

Chaac
Chaac
GetOffMebih
Chaac
Level 18
God Stats
10W - 13L
1,704 SR
Queue Stats
248W - 250L
1,400 Elo+
Party 1
Mercury
Mercury
LickMyMeet
Mercury
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
212W - 227L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
Zitrec
Baron Samedi
Level 15
God Stats
6W - 3L
1,929 SR
Queue Stats
172W - 177L
1,480 Elo+
Party 1
Team Averages
Level 34
1,711 SR
1,408 Elo+

VS

Team Averages
Level 17
1,526 SR
1,231 Elo+
Anubis
Anubis
Afflict3d Trikz
Anubis
Level 15
God Stats
25W - 16L
1,626 SR
Queue Stats
456W - 467L
1,274 Elo+
Solo
Merlin
Merlin
Crookedmind55
Merlin
Level 24
God Stats
7W - 9L
1,663 SR
Queue Stats
33W - 45L
1,137 Elo+
Solo
Ares
Ares
WARDOG_ARMY
Ares
Level 12
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 5L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 7
12,976
649
10,294
24,227
25,212
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
LickMyMeet
Mercury
15
10 / 7 / 6
14,141
707
8,666
16,392
4,892
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Zitrec
Baron Samedi
13
3 / 4 / 11
12,521
626
9,774
14,951
10,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 7 / 3
13,788
689
17,416
15,638
7,576
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 8 / 6
13,023
651
12,931
14,642
4,483
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

3
0 / 3 / 1
8,946
447
348
2,930
1,282

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
18
Kills
14
15
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
10
7
3
1.64
L
4
8
6
0.88
W
5
4
7
2.13
W
Mercury
LickMyMeet
Mercury
10
7
6
1.86
L
0
3
1
0.17
W
Baron Samedi
Zitrec
Baron Samedi
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,734
Damage
30,695
55,570
Taken
33,210
40,888
Mitigated
13,341
21,264
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,416
589
454
5,487
15,638
7,576
25
4,483
11,155
52,411
0
L
12,931
984
414
3,117
14,642
4,483
756
5,039
9,603
40,704
0
W
10,294
1,758
195
10,416
24,227
25,212
545
11,744
12,483
0
46,890
W
Mercury
LickMyMeet
Mercury
8,666
2,759
597
3,718
16,392
4,892
616
9,646
6,746
0
46,256
L
348
136
0
0
2,930
1,282
0
322
2,608
2,296
0
W
Baron Samedi
Zitrec
Baron Samedi
9,774
576
1,619
4,719
14,951
10,784
1,037
9,626
5,325
42,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,638
Gold Earned
35,757
191
Minions Killed
143
0
Camps Cleared
0
1,008,621
Distance Traveled
614,793
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,788
689
85
4
0
293,441
5
L
Merlin
13,023
651
55
3
0
282,084
1
W
Chaac
12,976
649
65
3
0
334,995
0
W
Mercury
14,141
707
62
3
0
345,174
0
L
Ares
8,946
447
3
0
0
39,268
0
W
Baron Samedi
12,521
626
64
3
0
328,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role