Player Matchup

Bakasura
Bakasura
BigBlue_Thunder
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,427 Elo+
Party 2
Osiris
Osiris
Excellencium
Osiris
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 13L
1,824 Elo+
Solo
Xing Tian
Xing Tian
MrHaamu
Xing Tian
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,622 Elo+
Party 2
Agni
Agni
supertarmas
Agni
Level 18
God Stats
6W - 4L
1,676 SR
Queue Stats
10W - 8L
1,619 Elo+
Party 2
Hachiman
Hachiman
wrelpo
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,625 Elo+
Solo
Team Averages
Level 37
1,535 SR
1,624 Elo+

VS

Team Averages
Level 15
1,571 SR
1,595 Elo+
Arachne
Arachne
 
Arachne
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BigGunsKx
Achilles
Level 23
God Stats
2W - 2L
1,520 SR
Queue Stats
113W - 111L
1,558 Elo+
Solo
Thoth
Thoth
Zl6hs
Thoth
Level 15
God Stats
1W - 1L
1,833 SR
Queue Stats
22W - 23L
1,586 Elo+
Solo
Fenrir
Fenrir
bamsemoms69
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,541 Elo+
Solo
Neith
Neith
puesvaserqueno
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
4 / 3 / 8
12,443
593
6,197
14,895
5,519
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
19
5 / 1 / 1
12,825
611
17,546
14,791
29,220
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
MrHaamu
Xing Tian
16
3 / 1 / 10
11,433
544
6,755
14,535
14,618
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 1 / 5
12,620
601
11,504
10,770
3,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
wrelpo
Hachiman
19
4 / 1 / 8
12,164
579
11,364
11,151
3,679
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 5 / 1
9,223
439
7,327
16,775
6,410
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
BigGunsKx
Achilles
19
2 / 3 / 0
10,693
509
9,159
16,379
19,827
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Zl6hs
Thoth
16
1 / 4 / 1
9,731
463
6,972
10,314
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
10
1 / 3 / 1
8,085
385
3,161
10,870
3,403
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 10 / 2
8,823
420
12,395
13,810
4,584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
25
Kills
7
7
Deaths
25
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
1
0.5
W
Bakasura
4
3
8
2.67
L
Achilles
BigGunsKx
Achilles
2
3
0
0.67
W
Osiris
5
1
1
5.5
W
Xing Tian
MrHaamu
Xing Tian
3
1
10
8
L
Thoth
Zl6hs
Thoth
1
4
1
0.38
L
Fenrir
1
3
1
0.5
L
1
10
2
0.2
W
9
1
5
11.5
W
Hachiman
wrelpo
Hachiman
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,366
Damage
39,014
66,142
Taken
68,148
56,566
Mitigated
37,265
30,788
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,327
4,784
0
6,160
16,775
6,410
0
4,384
12,321
0
50,760
W
Bakasura
6,197
4,172
0
9,106
14,895
5,519
1,790
2,653
12,242
0
77,669
L
Achilles
BigGunsKx
Achilles
9,159
2,274
0
6,981
16,379
19,827
595
1,132
15,046
0
74,583
W
Osiris
17,546
5,832
0
6,379
14,791
29,220
1,173
0
14,791
1,095
92,333
W
Xing Tian
MrHaamu
Xing Tian
6,755
668
831
1,621
14,535
14,618
447
240
14,295
35,501
0
L
Thoth
Zl6hs
Thoth
6,972
508
0
858
10,314
3,041
0
5,768
4,476
76,494
0
L
Fenrir
3,161
620
0
3,396
10,870
3,403
0
3,824
6,761
0
12,608
L
12,395
7,065
0
1,502
13,810
4,584
263
4,182
9,457
0
59,742
W
11,504
245
0
5,621
10,770
3,530
735
3,888
6,882
68,984
0
W
Hachiman
wrelpo
Hachiman
11,364
8,728
0
7,230
11,151
3,679
1,145
191
10,960
0
94,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,485
Gold Earned
46,555
628
Minions Killed
472
0
Camps Cleared
0
2,057,400
Distance Traveled
1,712,681
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,223
439
86
4
0
375,714
0
W
Bakasura
12,443
593
142
7
0
467,682
4
L
Achilles
10,693
509
115
5
0
401,325
7
W
Osiris
12,825
611
149
7
0
404,983
8
W
Xing Tian
11,433
544
47
2
0
413,045
6
L
Thoth
9,731
463
140
7
0
322,946
3
L
Fenrir
8,085
385
21
1
0
285,554
4
L
Neith
8,823
420
110
5
0
327,142
2
W
Agni
12,620
601
124
6
0
414,428
5
W
Hachiman
12,164
579
166
8
0
357,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role