Player Matchup

Janus
Janus
Bagylender
Janus
Level 148
God Stats
7W - 8L
1,359 SR
Queue Stats
126W - 89L
1,518 Elo+
Party 1
Ra
Ra
MicaMala
Ra
Level 77
God Stats
2W - 1L
1,727 SR
Queue Stats
109W - 84L
1,470 Elo+
Party 1
Hun Batz
Hun Batz
muroto
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 106L
1,515 Elo+
Party 1
Team Averages
Level 117
1,529 SR
1,501 Elo+

VS

Team Averages
Level 80
1,593 SR
1,580 Elo+
Neith
Neith
Jakegoos
Neith
Level 127
God Stats
50W - 36L
1,611 SR
Queue Stats
204W - 223L
1,531 Elo+
Solo
Odin
Odin
Kunamanu
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,691 Elo+
Party 2
Baron Samedi
Baron Samedi
canario96
Baron Samedi
Level 98
God Stats
6W - 4L
1,668 SR
Queue Stats
42W - 36L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
7 / 9 / 10
15,418
670
19,139
22,010
6,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 7 / 10
14,960
650
10,788
17,463
6,573
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
muroto
Hun Batz
18
14 / 8 / 5
17,070
742
20,644
19,190
9,015
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jakegoos
Neith
17
5 / 9 / 9
15,625
679
12,906
19,872
5,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
15
5 / 8 / 11
14,976
651
9,011
22,926
27,492
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
canario96
Baron Samedi
19
13 / 7 / 7
17,199
748
22,331
20,297
10,051
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
50
24
Kills
23
24
Deaths
24
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
7
9
10
1.33
W
Neith
Jakegoos
Neith
5
9
9
1.06
W
Odin
5
8
11
1.31
L
3
7
10
1.14
W
Baron Samedi
canario96
Baron Samedi
13
7
7
2.36
L
Hun Batz
muroto
Hun Batz
14
8
5
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,571
Damage
44,248
58,663
Taken
63,095
22,399
Mitigated
43,091
10,851
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
19,139
697
68
2,544
22,010
6,811
0
9,780
12,230
65,135
0
W
Neith
Jakegoos
Neith
12,906
3,846
971
2,607
19,872
5,548
1,828
7,856
12,016
0
71,519
W
Odin
9,011
4,388
528
1,789
22,926
27,492
264
10,456
12,470
0
22,801
L
10,788
944
1,725
4,872
17,463
6,573
92
8,640
8,823
69,503
0
W
Baron Samedi
canario96
Baron Samedi
22,331
352
3,910
8,913
20,297
10,051
0
11,679
8,618
92,818
0
L
Hun Batz
muroto
Hun Batz
20,644
8,772
0
1,642
19,190
9,015
3,061
3,994
15,196
0
86,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
47,800
290
Minions Killed
271
0
Camps Cleared
0
1,111,087
Distance Traveled
1,143,699
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
15,418
670
85
4
0
364,469
0
W
Neith
15,625
679
110
5
0
363,262
2
W
Odin
14,976
651
28
1
0
394,146
6
L
Ra
14,960
650
110
5
0
377,047
6
W
Baron Samedi
17,199
748
133
6
0
386,291
8
L
Hun Batz
17,070
742
95
4
0
369,571
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role