Player Matchup

Zeus
Zeus
Sirloinof_beef
Zeus
Level 53
God Stats
14W - 12L
1,315 SR
Queue Stats
55W - 61L
1,448 Elo+
Solo
Ymir
Ymir
XIXXMCMLXIX
Ymir
Level 77
God Stats
5W - 0L
1,469 SR
Queue Stats
42W - 47L
1,423 Elo+
Solo
Rama
Rama
wvlw
Rama
Level 63
God Stats
33W - 33L
1,544 SR
Queue Stats
112W - 106L
1,428 Elo+
Solo
Team Averages
Level 64
1,442 SR
1,433 Elo+

VS

Team Averages
Level 130
1,402 SR
1,509 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
13W - 6L
1,500 SR
Queue Stats
152W - 119L
1,659 Elo+
Party 1
King Arthur
King Arthur
A-dderalledSloth
King Arthur
Level 128
God Stats
19W - 30L
1,331 SR
Queue Stats
122W - 125L
1,433 Elo+
Solo
Neith
Neith
KiMbaLLOg
Neith
Level 107
God Stats
2W - 4L
1,376 SR
Queue Stats
31W - 28L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
10,974
646
11,210
8,214
3,302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 3 / 8
11,009
648
6,395
13,922
8,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
wvlw
Rama
13
6 / 0 / 3
11,739
691
8,384
10,256
3,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 0 / 2
10,834
637
11,193
7,107
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
A-dderalledSloth
King Arthur
10
0 / 8 / 4
9,523
560
4,666
16,510
10,156
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
KiMbaLLOg
Neith
13
2 / 2 / 3
10,480
616
7,644
10,044
3,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
6
6
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
0
2
5
L
King Arthur
A-dderalledSloth
King Arthur
0
8
4
0.25
L
Neith
KiMbaLLOg
Neith
2
2
3
1.75
W
2
3
6
1.67
W
2
3
8
2
W
Rama
wvlw
Rama
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,989
Damage
23,503
32,392
Taken
33,661
15,442
Mitigated
15,510
11,682
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,193
41
3,088
4,209
7,107
2,306
55
2,816
4,291
47,972
0
L
King Arthur
A-dderalledSloth
King Arthur
4,666
697
0
2,665
16,510
10,156
146
9,137
7,373
0
28,766
L
Neith
KiMbaLLOg
Neith
7,644
504
0
2,473
10,044
3,048
105
5,680
4,364
0
41,085
W
11,210
324
856
1,679
8,214
3,302
876
2,969
5,245
54,815
0
W
6,395
930
0
4,146
13,922
8,395
262
3,506
10,416
36,683
0
W
Rama
wvlw
Rama
8,384
6,258
0
5,001
10,256
3,745
2,185
4,993
5,263
0
49,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
30,837
214
Minions Killed
186
0
Camps Cleared
0
925,645
Distance Traveled
922,467
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,834
637
78
5
0
353,916
4
L
King Arthur
9,523
560
32
2
0
272,084
0
L
Neith
10,480
616
76
4
0
296,467
7
W
Zeus
10,974
646
98
6
0
308,802
0
W
Ymir
11,009
648
45
3
0
303,758
1
W
Rama
11,739
691
71
4
0
313,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role