Player Matchup

Khepri
Khepri
Diamond I
BayBounty
Khepri
Diamond I
Level 147
God Stats
4W - 9L
1,742 SR
Queue Stats
498W - 432L
2,241 MMR
Party 1
Hera
Hera
Diamond III
SouIja Zulu
Hera
Diamond III
Level 62
God Stats
4W - 2L
1,687 SR
Queue Stats
114W - 76L
2,274 MMR
Party 1
Medusa
Medusa
Diamond III
VK Zeno
Medusa
Diamond III
Level 153
God Stats
13W - 11L
1,791 SR
Queue Stats
135W - 90L
2,207 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,740 SR
2,241 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,750 SR
2,192 MMR
Yemoja
Yemoja
Diamond III
Gasmarkfive
Yemoja
Diamond III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 131L
2,080 MMR
Solo
Discordia
Discordia
Masters
ThePrizmParadox
Discordia
Masters
Level 160
God Stats
200W - 189L
1,796 SR
Queue Stats
988W - 1,008L
2,180 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
Thor Main EU
Erlang Shen
Masters
Level 82
God Stats
48W - 18L
1,953 SR
Queue Stats
160W - 75L
2,315 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BayBounty
Khepri
16
1 / 0 / 7
16,902
626
6,442
18,405
24,677
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 3 / 10
16,835
624
27,270
17,027
7,346
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
VK Zeno
Medusa
18
9 / 2 / 2
17,262
639
22,096
20,849
9,479
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KumbhakarnaHelAphroditeSobekPersephone

VS

Bans
OdinThothKukulkanMerlinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 2 / 2
15,848
587
11,659
21,160
19,638
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
ThePrizmParadox
Discordia
16
3 / 5 / 1
15,953
591
23,834
18,916
5,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Thor Main EU
Erlang Shen
15
2 / 6 / 1
15,567
577
11,696
27,296
23,963
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
5
5
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
BayBounty
Khepri
1
0
7
4.5
L
Yemoja
0
2
2
0.5
W
3
3
10
2.67
L
Discordia
ThePrizmParadox
Discordia
3
5
1
0.7
L
Erlang Shen
Thor Main EU
Erlang Shen
2
6
1
0.42
W
Medusa
VK Zeno
Medusa
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,808
Damage
47,189
56,281
Taken
67,372
41,502
Mitigated
48,900
10,245
Healing
24,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BayBounty
Khepri
6,442
425
0
3,848
18,405
24,677
0
11,698
6,707
39,059
0
L
Yemoja
11,659
1,218
2,770
7,093
21,160
19,638
234
13,442
7,718
71,266
0
W
27,270
7,213
0
2,311
17,027
7,346
753
9,854
7,173
110,792
0
L
Discordia
ThePrizmParadox
Discordia
23,834
295
0
4,751
18,916
5,299
147
8,230
10,686
101,744
0
L
Erlang Shen
Thor Main EU
Erlang Shen
11,696
7,123
0
9,859
27,296
23,963
1,231
12,091
15,205
0
76,064
W
Medusa
VK Zeno
Medusa
22,096
6,845
0
4,086
20,849
9,479
2,501
13,986
6,863
0
121,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,999
Gold Earned
47,368
368
Minions Killed
330
0
Camps Cleared
0
1,568,249
Distance Traveled
1,521,677
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
16,902
626
55
2
0
486,216
9
L
Yemoja
15,848
587
98
4
0
514,539
10
W
Hera
16,835
624
187
7
0
518,001
4
L
Discordia
15,953
591
148
5
0
490,864
5
L
Erlang Shen
15,567
577
84
3
0
516,274
6
W
Medusa
17,262
639
126
5
0
564,032
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role