Player Matchup

Neith
Neith
Cris-Tian_91
Neith
Level 9
God Stats
3W - 1L
1,791 SR
Queue Stats
3W - 2L
1,182 Elo+
Party 2
Zeus
Zeus
Huko_09
Zeus
Level 15
God Stats
5W - 7L
1,760 SR
Queue Stats
6W - 9L
1,213 Elo+
Party 2
Ymir
Ymir
Idrach_10
Ymir
Level 23
God Stats
2W - 3L
1,953 SR
Queue Stats
13W - 16L
1,305 Elo+
Party 2
Team Averages
Level 16
1,835 SR
1,233 Elo+

VS

Team Averages
Level 19
1,468 SR
1,173 Elo+
Artio
Artio
AngelOfLight94
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,125 Elo+
Party 1
Ymir
Ymir
smallCOW123
Ymir
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 14L
1,256 Elo+
Party 1
Olorun
Olorun
victorline2001
Olorun
Level 28
God Stats
3W - 4L
1,405 SR
Queue Stats
8W - 25L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 15
9,057
823
7,481
3,021
1,023
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
Huko_09
Zeus
11
10 / 0 / 10
9,371
852
20,796
5,707
1,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
10 / 0 / 11
10,009
910
9,744
8,172
3,650
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 0
6,569
597
1,884
15,234
6,574
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 8 / 0
6,094
554
1,420
15,566
12,139
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
0 / 8 / 0
6,430
585
4,818
10,818
3,874
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
26
Kills
0
0
Deaths
26
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
6
0
15
13.5
W
Zeus
Huko_09
Zeus
10
0
10
15
W
Ymir
10
0
11
15.5
L
0
8
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,021
Damage
8,122
16,900
Taken
41,618
6,440
Mitigated
22,587
4,357
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,884
305
524
580
15,234
6,574
0
11,398
3,836
6,044
0
W
7,481
4,113
0
1,204
3,021
1,023
1,118
1,207
1,814
0
27,606
W
Zeus
Huko_09
Zeus
20,796
854
306
715
5,707
1,767
1,151
1,970
3,737
45,015
0
W
Ymir
9,744
923
0
2,132
8,172
3,650
404
4,969
3,203
15,972
0
L
1,420
404
393
393
15,566
12,139
0
11,393
4,173
5,512
0
L
4,818
1,751
106
1,106
10,818
3,874
0
7,749
3,069
22,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,437
Gold Earned
19,093
116
Minions Killed
48
0
Camps Cleared
0
524,022
Distance Traveled
472,059
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,569
597
6
1
0
174,250
0
W
Neith
9,057
823
41
4
0
190,382
0
W
Zeus
9,371
852
56
5
0
170,510
1
W
Ymir
10,009
910
19
2
0
163,130
0
L
Ymir
6,094
554
9
1
0
158,825
0
L
Olorun
6,430
585
33
3
0
138,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role