Player Matchup

Ra
Ra
 
Ra
Level 24
God Stats
2W - 2L
1,359 SR
Queue Stats
6W - 8L
1,169 Elo+
Solo
Hercules
Hercules
Impius Laminae
Hercules
Level 24
God Stats
11W - 10L
1,620 SR
Queue Stats
60W - 68L
1,351 Elo+
Solo
Heimdallr
Heimdallr
generalne-luka
Heimdallr
Level 26
God Stats
3W - 5L
1,264 SR
Queue Stats
49W - 62L
1,243 Elo+
Solo
Team Averages
Level 25
1,414 SR
1,254 Elo+

VS

Team Averages
Level 31
1,549 SR
1,137 Elo+
Hel
Hel
The_Missty
Hel
Level 26
God Stats
3W - 6L
1,294 SR
Queue Stats
12W - 21L
1,014 Elo+
Solo
Neith
Neith
Tim-h-du63
Neith
Level 25
God Stats
78W - 97L
1,482 SR
Queue Stats
570W - 740L
1,186 Elo+
Party 1
Ra
Ra
ksososo31
Ra
Level 42
God Stats
26W - 24L
1,870 SR
Queue Stats
634W - 836L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 3 / 7
10,326
738
11,188
7,232
2,648
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
11
4 / 1 / 5
9,425
673
8,445
12,370
9,742
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
generalne-luka
Heimdallr
10
4 / 5 / 7
9,680
691
15,844
13,528
4,956
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
8,621
616
7,569
11,875
3,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
11
4 / 3 / 4
9,077
648
7,706
14,751
4,945
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 6 / 5
8,381
599
6,330
15,922
5,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
12
Kills
9
9
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
7
2.5
W
Hercules
4
1
5
6.5
L
3
3
4
1.67
L
Neith
4
3
4
2
W
Heimdallr
generalne-luka
Heimdallr
4
5
7
1.5
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,477
Damage
21,605
33,130
Taken
42,548
17,346
Mitigated
13,763
11,276
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,188
332
4,242
2,835
7,232
2,648
1,462
3,853
3,379
56,783
0
W
Hercules
8,445
1,192
0
4,162
12,370
9,742
352
4,764
7,606
0
15,446
L
7,569
263
3,768
6,212
11,875
3,659
0
3,301
8,574
15,105
0
L
Neith
7,706
4,343
458
1,847
14,751
4,945
0
4,200
10,551
0
25,672
W
Heimdallr
generalne-luka
Heimdallr
15,844
7,090
0
37
13,528
4,956
688
5,291
8,237
0
29,990
L
6,330
1,447
1,030
3,521
15,922
5,159
0
3,707
12,215
38,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,431
Gold Earned
26,079
143
Minions Killed
113
0
Camps Cleared
0
759,746
Distance Traveled
839,339
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,326
738
100
7
0
241,772
0
W
Hercules
9,425
673
17
1
0
267,994
2
L
Hel
8,621
616
21
2
0
257,585
0
L
Neith
9,077
648
36
3
0
248,940
0
W
Heimdallr
9,680
691
26
2
0
249,980
0
L
Ra
8,381
599
56
4
0
332,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role