Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 17
God Stats
4W - 3L
1,459 SR
Queue Stats
7W - 7L
1,410 Elo+
Solo
Izanami
Izanami
CrK I SonanT Mx
Izanami
Level 13
God Stats
0W - 1L
1,282 SR
Queue Stats
4W - 10L
1,328 Elo+
Solo
Ymir
Ymir
YoungPhilliam
Ymir
Level 17
God Stats
20W - 18L
1,556 SR
Queue Stats
21W - 25L
1,421 Elo+
Solo
Team Averages
Level 16
1,432 SR
1,386 Elo+

VS

Team Averages
Level 59
1,437 SR
1,405 Elo+
Merlin
Merlin
Apxaio_WatchDog
Merlin
Level 29
God Stats
4W - 3L
1,369 SR
Queue Stats
104W - 110L
1,402 Elo+
Party 1
Hou Yi
Hou Yi
Sinner4Skinner
Hou Yi
Level 68
God Stats
2W - 1L
1,715 SR
Queue Stats
175W - 158L
1,448 Elo+
Party 1
Hera
Hera
TOX_Combat_Medic
Hera
Level 79
God Stats
1W - 2L
1,226 SR
Queue Stats
148W - 163L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 4 / 0
7,100
645
2,165
7,699
2,922
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

7
0 / 5 / 2
6,323
575
2,956
7,860
2,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 2
6,902
627
1,672
9,820
4,073
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 4
8,457
769
6,097
4,289
1,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 7
7,759
705
6,280
3,974
1,144
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 1 / 9
7,777
707
7,046
4,060
1,414
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
0
0.5
W
7
0
4
9
L
0
5
2
0.2
W
3
1
7
6.5
W
2
1
9
6.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,793
Damage
19,423
25,379
Taken
12,323
9,295
Mitigated
3,832
2,284
Healing
2,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,165
0
0
550
7,699
2,922
0
4,033
3,666
8,693
0
W
6,097
856
0
943
4,289
1,274
729
1,023
3,266
18,045
0
L
2,956
1,938
0
705
7,860
2,300
0
3,404
4,456
0
15,266
W
6,280
2,128
0
861
3,974
1,144
1,202
1,258
2,716
0
31,088
W
7,046
2,435
0
407
4,060
1,414
644
1,592
2,468
25,692
0
L
1,672
37
0
1,029
9,820
4,073
0
5,820
4,000
20,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,325
Gold Earned
23,993
89
Minions Killed
126
0
Camps Cleared
0
499,549
Distance Traveled
523,288
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,100
645
22
2
0
204,352
4
W
Merlin
8,457
769
27
2
0
154,380
1
L
Izanami
6,323
575
31
3
0
128,402
1
W
Hou Yi
7,759
705
59
5
0
196,442
2
W
Hera
7,777
707
40
4
0
172,466
4
L
Ymir
6,902
627
36
3
0
166,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role