Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
IRlttz
Arachne
Level 44
God Stats
2W - 2L
1,487 SR
Queue Stats
100W - 107L
1,347 Elo+
Solo
Artio
Artio
TKillerXTySwagX
Artio
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,636 Elo+
Solo
Team Averages
Level 58
1,496 SR
1,494 Elo+

VS

Team Averages
Level 62
1,519 SR
1,375 Elo+
Hera
Hera
Officer_Blaha12
Hera
Level 47
God Stats
2W - 1L
1,746 SR
Queue Stats
40W - 41L
1,362 Elo+
Party 1
Nemesis
Nemesis
Parathus
Nemesis
Level 42
God Stats
32W - 29L
1,538 SR
Queue Stats
254W - 235L
1,475 Elo+
Party 1
Xing Tian
Xing Tian
plangent_speckle
Xing Tian
Level 97
God Stats
19W - 16L
1,272 SR
Queue Stats
456W - 480L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 2
6,864
624
4,460
5,148
1,634
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
IRlttz
Arachne
9
1 / 2 / 1
6,983
635
1,978
7,011
2,258
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 1
6,747
613
1,375
8,353
4,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
7,754
705
6,145
1,522
446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Parathus
Nemesis
8
0 / 1 / 3
7,124
648
2,669
5,061
1,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
10
3 / 1 / 1
8,296
754
3,843
9,221
4,652
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
4
4
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
2
1
L
Arachne
IRlttz
Arachne
1
2
1
0.75
W
1
0
3
2.5
W
Nemesis
Parathus
Nemesis
0
1
3
1.5
L
1
2
1
0.75
W
Xing Tian
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,813
Damage
12,657
20,512
Taken
15,804
8,149
Mitigated
6,644
4,853
Healing
4,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,460
1,340
0
889
5,148
1,634
0
2,930
2,218
0
29,190
L
Arachne
IRlttz
Arachne
1,978
1,364
0
1,822
7,011
2,258
0
3,228
3,783
0
16,312
W
6,145
1,375
195
341
1,522
446
752
311
1,211
31,186
0
W
Nemesis
Parathus
Nemesis
2,669
783
869
1,141
5,061
1,546
187
508
4,553
0
18,088
L
1,375
65
452
1,690
8,353
4,257
0
3,922
4,431
11,448
0
W
Xing Tian
3,843
246
0
2,049
9,221
4,652
92
861
8,360
21,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,594
Gold Earned
23,174
109
Minions Killed
131
0
Camps Cleared
0
626,641
Distance Traveled
603,361
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,864
624
51
5
0
200,888
4
L
Arachne
6,983
635
38
3
0
228,537
1
W
Hera
7,754
705
63
6
0
179,631
1
W
Nemesis
7,124
648
34
3
0
224,358
2
L
Artio
6,747
613
20
2
0
197,216
3
W
Xing Tian
8,296
754
34
3
0
199,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role