Player Matchup

Bellona
Bellona
DTap28
Bellona
Level 25
God Stats
1W - 1L
1,517 SR
Queue Stats
3W - 8L
1,003 Elo+
Solo
Yemoja
Yemoja
DoctorDemon09
Yemoja
Level 23
God Stats
1W - 3L
1,203 SR
Queue Stats
43W - 53L
1,274 Elo+
Party 2
Neith
Neith
SuperLlamaMama
Neith
Level 18
God Stats
19W - 35L
1,340 SR
Queue Stats
20W - 37L
1,197 Elo+
Party 2
Team Averages
Level 22
1,353 SR
1,158 Elo+

VS

Team Averages
Level 30
1,303 SR
1,157 Elo+
Yemoja
Yemoja
AjarNine715547
Yemoja
Level 17
God Stats
3W - 6L
1,048 SR
Queue Stats
4W - 10L
894 Elo+
Party 1
Heimdallr
Heimdallr
SUPER RIFF FLEX
Heimdallr
Level 57
God Stats
36W - 26L
1,606 SR
Queue Stats
136W - 97L
1,466 Elo+
Party 1
Fenrir
Fenrir
TD God81
Fenrir
Level 17
God Stats
3W - 6L
1,257 SR
Queue Stats
8W - 7L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DTap28
Bellona
12
4 / 2 / 5
11,388
633
7,985
17,682
21,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 1 / 6
12,552
697
12,701
9,642
8,377
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 5 / 5
11,099
617
9,760
10,184
2,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 8
10,541
586
6,570
13,567
11,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SUPER RIFF FLEX
Heimdallr
13
7 / 2 / 0
11,690
649
18,211
12,725
5,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
TD God81
Fenrir
9
1 / 6 / 1
9,224
512
1,790
13,114
5,087
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
11
Kills
8
8
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
W
Bellona
DTap28
Bellona
4
2
5
3.25
W
4
1
6
7
L
Heimdallr
SUPER RIFF FLEX
Heimdallr
7
2
0
3.5
W
3
5
5
1.1
L
Fenrir
TD God81
Fenrir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,446
Damage
26,571
37,508
Taken
39,406
32,872
Mitigated
21,597
9,858
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,570
1,420
1,207
424
13,567
11,290
486
5,152
8,415
26,209
0
W
Bellona
DTap28
Bellona
7,985
2,842
969
5,433
17,682
21,688
0
2,468
15,214
0
36,132
W
12,701
1,602
2,414
30
9,642
8,377
613
2,087
7,555
39,736
0
L
Heimdallr
SUPER RIFF FLEX
Heimdallr
18,211
6,449
0
0
12,725
5,220
721
4,338
8,387
0
54,918
W
9,760
4,288
0
1,012
10,184
2,807
1,872
2,025
8,154
0
39,948
L
Fenrir
TD God81
Fenrir
1,790
277
579
630
13,114
5,087
240
3,235
9,879
0
5,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,039
Gold Earned
31,455
165
Minions Killed
112
0
Camps Cleared
0
1,055,882
Distance Traveled
774,463
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,541
586
41
2
0
209,469
0
W
Bellona
11,388
633
59
3
0
423,694
7
W
Yemoja
12,552
697
55
3
0
284,367
1
L
Heimdallr
11,690
649
64
4
0
289,259
0
W
Neith
11,099
617
51
3
0
347,821
1
L
Fenrir
9,224
512
7
0
0
275,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role