Player Matchup

Thor
Thor
EvilWarrior467
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,086 Elo+
Party 1
Chiron
Chiron
THKiller500
Chiron
Level 7
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 7L
1,100 Elo+
Party 1
Janus
Janus
Tobias270
Janus
Level 21
God Stats
5W - 5L
1,772 SR
Queue Stats
73W - 63L
1,381 Elo+
Solo
Neith
Neith
rezkazz3
Neith
Level 23
God Stats
55W - 86L
1,310 SR
Queue Stats
62W - 94L
1,231 Elo+
Solo
Jormungandr
Jormungandr
x_nightmare92
Jormungandr
Level 23
God Stats
10W - 7L
1,500 SR
Queue Stats
184W - 219L
1,267 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,213 Elo+

VS

Team Averages
Level 17
1,388 SR
1,188 Elo+
Medusa
Medusa
 
Medusa
Level 16
God Stats
5W - 11L
1,161 SR
Queue Stats
6W - 15L
1,310 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 12
God Stats
2W - 1L
1,304 SR
Queue Stats
16W - 27L
1,019 Elo+
Solo
Loki
Loki
MataPiggy_PR
Loki
Level 17
God Stats
17W - 13L
1,371 SR
Queue Stats
37W - 38L
1,116 Elo+
Solo
Arachne
Arachne
Tamryshan
Arachne
Level 14
God Stats
3W - 0L
1,749 SR
Queue Stats
4W - 8L
1,155 Elo+
Solo
Susano
Susano
VivaceVolcano75
Susano
Level 28
God Stats
13W - 9L
1,353 SR
Queue Stats
33W - 25L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 15 / 9
13,741
982
15,633
29,491
12,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chiron
18
2 / 10 / 9
11,851
847
4,798
19,861
7,207
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Tobias270
Janus
20
6 / 6 / 11
14,348
1,025
16,954
14,681
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
rezkazz3
Neith
19
8 / 10 / 6
14,665
1,048
16,131
19,364
7,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
x_nightmare92
Jormungandr
20
2 / 9 / 17
14,539
1,039
17,782
26,361
40,396
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 3 / 13
14,584
1,042
14,754
10,228
4,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
 
Mercury
19
1 / 13 / 14
12,355
883
5,940
18,109
8,021
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 2 / 20
15,371
1,098
16,497
13,850
6,708
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Tamryshan
Arachne
20
12 / 3 / 14
16,396
1,171
31,518
21,679
10,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
19 / 5 / 20
18,108
1,293
34,428
19,342
9,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
131
25
Kills
50
50
Deaths
26
52
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
3
13
5.17
W
Mercury
 
Mercury
1
13
14
0.62
L
7
15
9
0.77
W
9
2
20
9.5
L
Chiron
2
10
9
0.65
W
Arachne
Tamryshan
Arachne
12
3
14
6.33
L
Janus
Tobias270
Janus
6
6
11
1.92
W
19
5
20
5.8
L
Neith
rezkazz3
Neith
8
10
6
1.1
L
Jormungandr
x_nightmare92
Jormungandr
2
9
17
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,298
Damage
103,137
109,758
Taken
83,208
72,029
Mitigated
38,981
4,075
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,754
7,589
0
546
10,228
4,526
0
4,514
5,650
0
42,938
W
Mercury
 
Mercury
5,940
4,630
0
0
18,109
8,021
0
8,185
9,924
0
12,948
L
15,633
6,009
0
0
29,491
12,009
0
0
29,467
0
23,042
W
16,497
7,087
0
535
13,850
6,708
0
4,383
9,467
0
27,231
L
Chiron
4,798
1,914
426
1,380
19,861
7,207
0
0
19,846
0
9,849
W
Arachne
Tamryshan
Arachne
31,518
21,858
0
6,250
21,679
10,204
0
10,070
11,609
0
65,147
L
Janus
Tobias270
Janus
16,954
1,188
0
790
14,681
4,700
0
0
14,681
49,600
0
W
34,428
18,752
425
4,111
19,342
9,522
0
7,584
11,758
0
52,327
L
Neith
rezkazz3
Neith
16,131
9,189
351
1,128
19,364
7,717
0
0
19,364
0
31,743
L
Jormungandr
x_nightmare92
Jormungandr
17,782
6,719
0
0
26,361
40,396
0
0
26,231
59,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,144
Gold Earned
76,814
237
Minions Killed
228
3
Camps Cleared
7
1,089,524
Distance Traveled
1,253,875
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,584
1,042
73
5
2
228,794
0
W
Mercury
12,355
883
13
1
0
216,027
2
L
Thor
13,741
982
19
1
2
214,781
1
W
Loki
15,371
1,098
26
2
1
298,117
0
L
Chiron
11,851
847
3
0
0
275,807
0
W
Arachne
16,396
1,171
81
6
3
239,359
0
L
Janus
14,348
1,025
95
7
1
221,711
0
W
Susano
18,108
1,293
35
3
1
271,578
0
L
Neith
14,665
1,048
40
3
0
159,500
0
L
Jormungandr
14,539
1,039
80
6
0
217,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role