Player Matchup

Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
RememberParagon
Hercules
Level 93
God Stats
1W - 0L
1,272 SR
Queue Stats
1W - 2L
1,119 Elo+
Solo
Jing Wei
Jing Wei
milamalfoy
Jing Wei
Level 66
God Stats
2W - 6L
1,244 SR
Queue Stats
75W - 103L
1,381 Elo+
Solo
Team Averages
Level 74
1,339 SR
1,333 Elo+

VS

Team Averages
Level 59
1,676 SR
1,363 Elo+
Thanatos
Thanatos
Bacjaw
Thanatos
Level 88
God Stats
6W - 7L
1,740 SR
Queue Stats
27W - 33L
1,308 Elo+
Party 1
Sobek
Sobek
Balthoozar
Sobek
Level 17
God Stats
5W - 7L
1,591 SR
Queue Stats
15W - 22L
1,426 Elo+
Party 1
Hel
Hel
NauticalNuisance
Hel
Level 71
God Stats
4W - 3L
1,697 SR
Queue Stats
18W - 20L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 1 / 3
9,606
640
13,218
8,172
2,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
11
0 / 0 / 8
9,210
614
5,626
7,661
5,278
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
milamalfoy
Jing Wei
11
5 / 2 / 3
9,855
657
9,783
6,804
1,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bacjaw
Thanatos
11
3 / 2 / 0
9,061
604
6,720
13,654
8,903
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
9
0 / 2 / 0
7,898
527
2,877
11,342
11,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

10
0 / 4 / 1
8,520
568
6,933
11,645
4,360
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
3
3
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
3
4.5
L
Thanatos
Bacjaw
Thanatos
3
2
0
1.5
L
Sobek
0
2
0
0
L
0
4
1
0.13
W
Hercules
0
0
8
4
W
Jing Wei
milamalfoy
Jing Wei
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,627
Damage
16,530
22,637
Taken
36,641
9,383
Mitigated
25,029
7,539
Healing
19,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,218
1,360
606
3,046
8,172
2,214
511
4,832
3,340
45,752
0
L
Thanatos
Bacjaw
Thanatos
6,720
552
0
6,550
13,654
8,903
246
3,946
9,708
0
35,872
L
Sobek
2,877
243
735
3,067
11,342
11,766
0
5,420
5,922
13,520
0
L
6,933
355
4,551
4,105
11,645
4,360
104
3,880
7,765
37,188
0
W
Hercules
5,626
1,467
0
2,831
7,661
5,278
298
2,756
4,905
0
27,983
W
Jing Wei
milamalfoy
Jing Wei
9,783
6,758
0
1,056
6,804
1,891
911
2,238
4,566
0
26,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,671
Gold Earned
25,479
168
Minions Killed
147
0
Camps Cleared
0
815,441
Distance Traveled
750,297
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,606
640
66
4
0
244,547
4
L
Thanatos
9,061
604
63
4
0
276,421
4
L
Sobek
7,898
527
20
1
0
220,027
1
L
Hel
8,520
568
64
4
0
253,849
4
W
Hercules
9,210
614
43
3
0
285,919
5
W
Jing Wei
9,855
657
59
4
0
284,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role