Player Matchup

Arachne
Arachne
 
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Discordia
Discordia
FurryXSurryx
Discordia
Level 29
God Stats
1W - 1L
1,887 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Warshark GER
Sun Wukong
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Team Averages
Level 21
1,629 SR
1,500 Elo+

VS

Team Averages
Level 31
1,437 SR
1,354 Elo+
Set
Set
F19ht3r0811
Set
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Chaac
Chaac
JayBird_409
Chaac
Level 27
God Stats
41W - 33L
1,471 SR
Queue Stats
140W - 172L
1,250 Elo+
Party 1
Ra
Ra
legendofLINK101
Ra
Level 60
God Stats
4W - 10L
1,339 SR
Queue Stats
506W - 485L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
7 / 11 / 7
14,614
635
8,555
26,033
10,218
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
FurryXSurryx
Discordia
18
10 / 1 / 14
16,096
700
31,462
18,241
11,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Warshark GER
Sun Wukong
15
9 / 10 / 10
14,816
644
19,708
23,329
16,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 16 / 10
12,253
533
3,020
19,737
6,467
15
3 / 7 / 13
13,932
606
23,302
35,707
22,705
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
16 / 3 / 4
16,809
731
27,407
19,874
8,163
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
47
26
Kills
20
22
Deaths
26
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
11
7
0.95
L
1
16
10
0.38
W
Discordia
FurryXSurryx
Discordia
10
1
14
17
L
3
7
13
1.36
W
Sun Wukong
Warshark GER
Sun Wukong
9
10
10
1.4
L
16
3
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,725
Damage
53,729
67,603
Taken
75,318
38,470
Mitigated
37,335
17,012
Healing
32,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,555
5,889
0
3,780
26,033
10,218
1,372
9,405
16,628
0
43,191
L
3,020
1,312
0
0
19,737
6,467
624
7,748
11,989
0
11,739
W
Discordia
FurryXSurryx
Discordia
31,462
1,780
2,046
7,220
18,241
11,424
659
6,042
12,199
71,362
0
L
23,302
6,741
1,149
12,445
35,707
22,705
611
12,881
22,826
0
53,428
W
Sun Wukong
Warshark GER
Sun Wukong
19,708
5,847
1,037
2,929
23,329
16,828
904
12,044
11,285
0
59,239
L
27,407
1,817
8,140
10,512
19,874
8,163
743
10,874
9,000
111,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,526
Gold Earned
42,994
199
Minions Killed
269
0
Camps Cleared
0
1,143,520
Distance Traveled
1,043,070
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,614
635
64
3
0
372,429
0
L
Set
12,253
533
13
1
0
284,791
1
W
Discordia
16,096
700
76
3
0
418,326
0
L
Chaac
13,932
606
51
2
0
373,810
1
W
Sun Wukong
14,816
644
59
3
0
352,765
0
L
Ra
16,809
731
205
9
0
384,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role