Player Matchup

Merlin
Merlin
Altyrion
Merlin
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,100 Elo+
Solo
Terra
Terra
Zadzius
Terra
Level 117
God Stats
2W - 2L
1,248 SR
Queue Stats
27W - 45L
1,183 Elo+
Party 1
Izanami
Izanami
boonuz
Izanami
Level 68
God Stats
13W - 14L
1,533 SR
Queue Stats
24W - 37L
1,170 Elo+
Party 1
Team Averages
Level 76
1,427 SR
1,151 Elo+

VS

Team Averages
Level 85
1,419 SR
1,436 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DrFateMarv
Hel
Level 45
God Stats
7W - 15L
1,500 SR
Queue Stats
93W - 115L
1,430 Elo+
Solo
Mulan
Mulan
zechienne67
Mulan
Level 121
God Stats
2W - 3L
1,257 SR
Queue Stats
37W - 40L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Altyrion
Merlin
10
4 / 2 / 5
10,154
597
6,409
5,855
2,224
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
Zadzius
Terra
14
9 / 3 / 9
12,405
730
12,622
19,278
24,339
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
boonuz
Izanami
14
7 / 4 / 9
12,195
717
17,099
13,586
6,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 4 / 5
11,269
663
10,969
13,244
4,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 9 / 5
9,858
580
8,777
14,528
4,877
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes

Shoes

+6%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 7 / 3
11,757
692
9,360
16,752
18,158
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
20
Kills
9
9
Deaths
20
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
4
5
1.38
W
Merlin
Altyrion
Merlin
4
2
5
3.25
L
1
9
5
0.39
W
Terra
Zadzius
Terra
9
3
9
4.5
W
Izanami
boonuz
Izanami
7
4
9
2.88
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,130
Damage
29,106
38,719
Taken
44,524
32,726
Mitigated
27,680
18,153
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,969
4,127
0
3,727
13,244
4,645
898
6,084
7,160
0
53,872
W
Merlin
Altyrion
Merlin
6,409
1,197
588
859
5,855
2,224
396
1,500
4,355
20,783
0
L
8,777
1,005
4,323
3,778
14,528
4,877
0
7,036
7,492
18,681
0
W
Terra
Zadzius
Terra
12,622
2,296
5,526
9,458
19,278
24,339
330
4,922
14,356
31,145
0
W
Izanami
boonuz
Izanami
17,099
11,871
0
1,722
13,586
6,163
2,730
2,427
11,159
0
61,273
L
9,360
1,577
0
3,598
16,752
18,158
0
5,934
10,818
0
34,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
32,884
147
Minions Killed
175
0
Camps Cleared
0
811,446
Distance Traveled
779,035
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,269
663
93
5
0
246,934
1
W
Merlin
10,154
597
28
2
0
154,754
3
L
Hel
9,858
580
25
1
0
247,499
0
W
Terra
12,405
730
22
1
0
376,154
1
W
Izanami
12,195
717
97
6
0
280,538
1
L
Mulan
11,757
692
57
3
0
284,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role