Player Matchup

Set
Set
AlmightyCHI_CHI
Set
Level 122
God Stats
1W - 0L
1,285 SR
Queue Stats
55W - 50L
1,500 Elo+
Solo
Ne Zha
Ne Zha
IVB34STVI
Ne Zha
Level 145
God Stats
10W - 11L
1,357 SR
Queue Stats
114W - 111L
1,426 Elo+
Solo
Chang'e
Chang'e
NeKare_03
Chang'e
Level 98
God Stats
5W - 3L
1,551 SR
Queue Stats
172W - 188L
1,437 Elo+
Party 2
Xbalanque
Xbalanque
Sr-_epikito
Xbalanque
Level 82
God Stats
4W - 4L
1,291 SR
Queue Stats
139W - 156L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
charlyesttropbo
Ah Puch
Level 58
God Stats
1W - 0L
1,313 SR
Queue Stats
10W - 11L
1,203 Elo+
Solo
Team Averages
Level 101
1,359 SR
1,404 Elo+

VS

Team Averages
Level 94
1,511 SR
1,404 Elo+
Kuzenbo
Kuzenbo
Dubble D31
Kuzenbo
Level 128
God Stats
7W - 4L
1,535 SR
Queue Stats
38W - 32L
1,429 Elo+
Party 1
Scylla
Scylla
Error_449
Scylla
Level 80
God Stats
1W - 1L
1,731 SR
Queue Stats
23W - 18L
1,559 Elo+
Solo
Hercules
Hercules
JVx4200x
Hercules
Level 122
God Stats
20W - 22L
1,526 SR
Queue Stats
22W - 24L
1,395 Elo+
Party 1
Serqet
Serqet
ShivasPT
Serqet
Level 57
God Stats
0W - 2L
1,261 SR
Queue Stats
627W - 610L
1,475 Elo+
Solo
Apollo
Apollo
WickedLefa
Apollo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,816
763
429
1,304
886
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
IVB34STVI
Ne Zha
6
2 / 1 / 1
3,845
769
1,425
2,954
660
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
NeKare_03
Chang'e
5
1 / 0 / 1
3,595
719
832
1,665
723
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Sr-_epikito
Xbalanque
6
2 / 0 / 1
3,726
745
1,723
1,771
412
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 3
3,536
707
1,471
1,173
279
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dubble D31
Kuzenbo
1
0 / 1 / 0
2,520
504
252
1,405
540
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Error_449
Scylla
5
0 / 3 / 1
3,100
620
641
2,596
658
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
JVx4200x
Hercules
1
0 / 1 / 0
2,495
499
479
1,398
379
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Serqet
ShivasPT
Serqet
4
1 / 0 / 0
2,988
598
978
2,330
472
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
WickedLefa
Apollo
1
0 / 0 / 0
2,421
484
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
1
1
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Kuzenbo
Dubble D31
Kuzenbo
0
1
0
0
L
Scylla
Error_449
Scylla
0
3
1
0.17
W
Ne Zha
IVB34STVI
Ne Zha
2
1
1
2.5
L
Hercules
JVx4200x
Hercules
0
1
0
0
W
Chang'e
NeKare_03
Chang'e
1
0
1
1.5
L
Serqet
ShivasPT
Serqet
1
0
0
1
W
Xbalanque
Sr-_epikito
Xbalanque
2
0
1
2.5
L
Apollo
WickedLefa
Apollo
0
0
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,880
Damage
2,350
8,867
Taken
7,729
2,960
Mitigated
2,049
4,080
Healing
2,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
429
201
0
370
1,304
886
151
0
1,304
0
16,952
L
Kuzenbo
Dubble D31
Kuzenbo
252
200
0
250
1,405
540
0
426
979
1,078
0
L
Scylla
Error_449
Scylla
641
108
0
468
2,596
658
0
1,356
1,240
8,056
0
W
Ne Zha
IVB34STVI
Ne Zha
1,425
507
0
1,745
2,954
660
179
179
2,775
0
14,637
L
Hercules
JVx4200x
Hercules
479
414
87
647
1,398
379
0
406
992
0
1,441
W
Chang'e
NeKare_03
Chang'e
832
73
171
527
1,665
723
230
165
1,500
7,872
0
L
Serqet
ShivasPT
Serqet
978
358
0
1,079
2,330
472
0
115
2,215
0
4,687
W
Xbalanque
Sr-_epikito
Xbalanque
1,723
1,134
0
543
1,771
412
918
265
1,506
0
12,209
L
Apollo
WickedLefa
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
1,471
142
0
724
1,173
279
228
284
889
9,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,518
Gold Earned
13,524
123
Minions Killed
32
0
Camps Cleared
0
399,073
Distance Traveled
237,763
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,816
763
30
6
0
72,667
0
L
Kuzenbo
2,520
504
2
0
0
27,745
0
L
Scylla
3,100
620
20
4
0
76,604
0
W
Ne Zha
3,845
769
35
7
0
80,611
0
L
Hercules
2,495
499
1
0
0
31,892
0
W
Chang'e
3,595
719
11
2
0
92,811
1
L
Serqet
2,988
598
9
2
0
88,925
0
W
Xbalanque
3,726
745
30
6
0
85,128
1
L
Apollo
2,421
484
0
0
0
12,597
0
W
Ah Puch
3,536
707
17
3
0
67,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role