Player Matchup

Nemesis
Nemesis
Armatorix
Nemesis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,697 Elo+
Solo
Yemoja
Yemoja
ChiKaNo
Yemoja
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,514 Elo+
Solo
Hera
Hera
Deadman1987
Hera
Level 139
God Stats
2W - 4L
1,516 SR
Queue Stats
71W - 74L
1,524 Elo+
Solo
Achilles
Achilles
Hibiskuss
Achilles
Level 124
God Stats
5W - 7L
1,728 SR
Queue Stats
727W - 749L
1,519 Elo+
Solo
Scylla
Scylla
OldFelix
Scylla
Level 117
God Stats
4W - 3L
1,718 SR
Queue Stats
208W - 226L
1,575 Elo+
Solo
Team Averages
Level 121
1,593 SR
1,566 Elo+

VS

Team Averages
Level 107
1,553 SR
1,575 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Limuru
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,753 Elo+
Solo
Hel
Hel
Naytars
Hel
Level 112
God Stats
2W - 0L
1,711 SR
Queue Stats
72W - 52L
1,600 Elo+
Solo
Rama
Rama
Peteto
Rama
Level 126
God Stats
2W - 4L
1,552 SR
Queue Stats
173W - 152L
1,546 Elo+
Party 1
Raijin
Raijin
Vidu2541
Raijin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Armatorix
Nemesis
17
2 / 6 / 7
10,742
597
16,086
25,898
30,955
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
ChiKaNo
Yemoja
18
1 / 3 / 8
10,449
581
5,689
15,212
6,687
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 4 / 6
11,449
636
20,020
12,983
4,761
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Hibiskuss
Achilles
19
3 / 2 / 7
11,301
628
16,594
24,448
38,964
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
OldFelix
Scylla
20
2 / 3 / 8
11,760
653
14,099
12,726
5,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
6 / 1 / 8
12,542
697
31,458
11,636
6,021
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
Limuru
Thoth
20
5 / 3 / 9
12,291
683
17,094
17,664
7,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
17
1 / 2 / 11
10,932
607
5,998
19,603
10,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
Peteto
Rama
18
2 / 1 / 12
11,355
631
12,734
11,098
4,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Vidu2541
Raijin
20
3 / 5 / 10
11,915
662
15,850
24,283
10,559
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
67
12
Kills
17
18
Deaths
12
36
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
8
10
L
Nemesis
Armatorix
Nemesis
2
6
7
0.92
L
Yemoja
ChiKaNo
Yemoja
1
3
8
1.67
L
4
4
6
1.75
L
Achilles
Hibiskuss
Achilles
3
2
7
3.25
W
Thoth
Limuru
Thoth
5
3
9
3.17
W
Hel
1
2
11
3.25
L
Scylla
OldFelix
Scylla
2
3
8
2
W
Rama
Peteto
Rama
2
1
12
8
W
Raijin
Vidu2541
Raijin
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,488
Damage
83,134
91,267
Taken
84,284
86,748
Mitigated
38,891
55,356
Healing
60,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
31,458
707
2,838
972
11,636
6,021
1,065
5,128
6,508
58,351
0
L
Nemesis
Armatorix
Nemesis
16,086
2,944
2,285
8,529
25,898
30,955
0
17,571
8,327
0
24,367
L
Yemoja
ChiKaNo
Yemoja
5,689
150
17,802
4,988
15,212
6,687
1,084
12,310
2,902
16,109
0
L
20,020
2,812
1,097
1,630
12,983
4,761
878
11,633
1,350
38,145
0
L
Achilles
Hibiskuss
Achilles
16,594
1,396
4,408
9,515
24,448
38,964
123
17,011
7,437
0
29,925
W
Thoth
Limuru
Thoth
17,094
158
1,318
2,786
17,664
7,079
1,126
8,864
8,800
48,607
0
W
Hel
5,998
136
32,452
14,257
19,603
10,291
628
8,715
10,888
12,843
0
L
Scylla
OldFelix
Scylla
14,099
149
3,138
1,964
12,726
5,381
1,887
11,875
851
48,246
0
W
Rama
Peteto
Rama
12,734
10,402
147
1,793
11,098
4,941
2,035
3,760
7,338
0
29,938
W
Raijin
Vidu2541
Raijin
15,850
1,740
1,642
1,922
24,283
10,559
1,068
13,341
10,942
39,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,701
Gold Earned
59,035
174
Minions Killed
217
0
Camps Cleared
0
1,600,062
Distance Traveled
1,567,471
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,542
697
68
4
0
297,148
4
L
Nemesis
10,742
597
13
1
0
345,076
0
L
Yemoja
10,449
581
18
1
0
312,990
0
L
Hera
11,449
636
39
2
0
313,103
1
L
Achilles
11,301
628
17
1
0
344,869
6
W
Thoth
12,291
683
56
3
0
354,625
0
W
Hel
10,932
607
19
1
0
335,170
2
L
Scylla
11,760
653
87
5
0
284,024
0
W
Rama
11,355
631
27
2
0
291,348
4
W
Raijin
11,915
662
47
3
0
289,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role