Player Matchup

Ah Puch
Ah Puch
Bronze I
 
Ah Puch
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze II
GHOST_SLAYER298
Hun Batz
Bronze II
Level 107
God Stats
2W - 0L
1,521 SR
Queue Stats
88W - 72L
821 MMR
Party 1
Skadi
Skadi
Bronze II
pro_noob119
Skadi
Bronze II
Level 61
God Stats
5W - 4L
1,610 SR
Queue Stats
44W - 39L
819 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,544 SR
1,047 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 88
1,431 SR
849 MMR
Sol
Sol
Bronze III
R10_Shadow
Sol
Bronze III
Level 109
God Stats
7W - 27L
1,274 SR
Queue Stats
97W - 146L
593 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
SilentKill7778
Jormungandr
Bronze III
Level 69
God Stats
5W - 9L
1,571 SR
Queue Stats
7W - 12L
959 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
YOoYoO7313
Ah Muzen Cab
Silver V
Level 85
God Stats
12W - 15L
1,447 SR
Queue Stats
40W - 58L
993 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
1 / 2 / 13
15,086
603
14,270
21,428
7,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
17
12 / 8 / 7
17,118
685
19,592
23,787
10,982
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
11 / 4 / 8
17,785
711
25,492
22,041
8,531
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
MulanBacchusHadesKumbhakarnaHeimdallr

VS

Bans
ZeusAnubisCerberusKukulkanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 7
15,522
621
18,428
20,551
6,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
SilentKill7778
Jormungandr
16
6 / 8 / 8
16,806
672
17,801
26,574
30,501
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
YOoYoO7313
Ah Muzen Cab
15
3 / 9 / 8
14,894
596
17,283
21,576
12,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
24
Kills
14
14
Deaths
24
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
13
3.75
W
Hun Batz
12
8
7
1.94
L
5
7
7
1.21
L
Jormungandr
SilentKill7778
Jormungandr
6
8
8
1.25
L
Ah Muzen Cab
YOoYoO7313
Ah Muzen Cab
3
9
8
0.78
W
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,354
Damage
53,512
67,256
Taken
68,701
27,019
Mitigated
48,867
25,272
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,270
715
1,299
10,627
21,428
7,506
687
10,614
10,814
63,101
0
W
Hun Batz
19,592
7,047
1,405
3,538
23,787
10,982
331
12,348
11,439
0
75,693
L
18,428
538
0
6,791
20,551
6,196
737
3,712
16,839
58,612
0
L
Jormungandr
SilentKill7778
Jormungandr
17,801
3,776
513
1,217
26,574
30,501
20
5,989
20,585
50,164
0
L
Ah Muzen Cab
YOoYoO7313
Ah Muzen Cab
17,283
6,481
1,145
6,022
21,576
12,170
1,091
4,640
16,936
0
80,023
W
25,492
14,792
1,377
7,026
22,041
8,531
2,084
14,358
7,683
0
108,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,989
Gold Earned
47,222
355
Minions Killed
304
0
Camps Cleared
0
1,305,183
Distance Traveled
1,192,502
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,086
603
105
4
0
417,756
2
W
Hun Batz
17,118
685
90
4
0
436,018
3
L
Sol
15,522
621
91
4
0
391,543
3
L
Jormungandr
16,806
672
97
4
0
385,902
3
L
Ah Muzen Cab
14,894
596
116
5
0
415,057
2
W
Skadi
17,785
711
160
6
0
451,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role