Player Matchup

King Arthur
King Arthur
Gernap
King Arthur
Level 28
God Stats
9W - 19L
1,414 SR
Queue Stats
70W - 119L
1,367 Elo+
Party 1
Amaterasu
Amaterasu
floury-sterol045
Amaterasu
Level 28
God Stats
3W - 5L
1,310 SR
Queue Stats
67W - 120L
1,366 Elo+
Party 1
Merlin
Merlin
Грblжа
Merlin
Level 26
God Stats
3W - 1L
1,623 SR
Queue Stats
12W - 13L
1,549 Elo+
Solo
Team Averages
Level 27
1,449 SR
1,427 Elo+

VS

Team Averages
Level 23
1,530 SR
1,397 Elo+
He Bo
He Bo
LayZzzz
He Bo
Level 24
God Stats
1W - 0L
1,518 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Venabazus
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,363 Elo+
Party 2
Bakasura
Bakasura
ridetohell27
Bakasura
Level 28
God Stats
8W - 7L
1,572 SR
Queue Stats
33W - 45L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gernap
King Arthur
13
6 / 8 / 13
13,224
696
16,348
20,012
18,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
14
9 / 5 / 9
13,550
713
8,072
16,548
14,547
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
Грblжа
Merlin
16
7 / 6 / 11
14,435
760
16,055
12,531
4,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LayZzzz
He Bo
15
10 / 5 / 6
13,944
734
18,896
16,992
6,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
Venabazus
Baron Samedi
15
4 / 7 / 13
13,521
712
11,649
16,687
7,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ridetohell27
Bakasura
15
5 / 10 / 6
13,459
708
12,928
19,207
6,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
22
Kills
19
19
Deaths
22
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Gernap
King Arthur
6
8
13
1.56
W
He Bo
LayZzzz
He Bo
10
5
6
2.6
W
Baron Samedi
Venabazus
Baron Samedi
4
7
13
1.5
L
Amaterasu
9
5
9
2.7
W
Bakasura
ridetohell27
Bakasura
5
10
6
0.8
L
Merlin
Грblжа
Merlin
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,475
Damage
43,473
49,091
Taken
52,886
37,421
Mitigated
20,706
8,138
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Gernap
King Arthur
16,348
3,703
0
3,604
20,012
18,405
510
11,539
7,457
0
31,612
W
He Bo
LayZzzz
He Bo
18,896
1,538
0
4,414
16,992
6,516
781
5,516
11,476
44,397
0
W
Baron Samedi
Venabazus
Baron Samedi
11,649
1,987
2,250
4,404
16,687
7,374
710
3,621
13,066
48,394
0
L
Amaterasu
8,072
4,479
233
4,159
16,548
14,547
1,732
10,959
5,158
0
25,359
W
Bakasura
ridetohell27
Bakasura
12,928
10,798
824
6,071
19,207
6,816
1,360
6,938
12,269
0
39,302
L
Merlin
Грblжа
Merlin
16,055
557
0
142
12,531
4,469
601
8,058
4,403
86,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,209
Gold Earned
40,924
213
Minions Killed
196
0
Camps Cleared
0
999,295
Distance Traveled
928,095
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,224
696
24
1
0
324,934
6
W
He Bo
13,944
734
52
3
0
340,165
4
W
Baron Samedi
13,521
712
66
3
0
281,909
6
L
Amaterasu
13,550
713
42
2
0
356,672
0
W
Bakasura
13,459
708
78
4
0
306,021
2
L
Merlin
14,435
760
147
8
0
317,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role