Player Matchup

Merlin
Merlin
Gorkiuss99
Merlin
Level 69
God Stats
17W - 12L
1,573 SR
Queue Stats
644W - 603L
1,530 Elo+
Party 1
Hercules
Hercules
SpideyBoy__
Hercules
Level 56
God Stats
0W - 3L
1,298 SR
Queue Stats
153W - 139L
1,504 Elo+
Party 1
Artemis
Artemis
nitolapio
Artemis
Level 7
God Stats
3W - 3L
1,530 SR
Queue Stats
16W - 17L
1,397 Elo+
Party 1
Team Averages
Level 44
1,467 SR
1,477 Elo+

VS

Team Averages
Level 47
1,500 SR
1,495 Elo+
Neith
Neith
HOWDENS
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,431 Elo+
Solo
Vamana
Vamana
bramlam
Vamana
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 24L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
mennootjhu0
Baron Samedi
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gorkiuss99
Merlin
13
1 / 5 / 1
10,183
599
18,126
12,677
4,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
SpideyBoy__
Hercules
10
0 / 5 / 2
9,175
540
4,223
18,357
15,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
nitolapio
Artemis
9
1 / 6 / 1
9,415
554
4,496
11,668
3,320
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HOWDENS
Neith
14
1 / 1 / 10
11,200
659
10,203
10,984
3,646
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
bramlam
Vamana
14
12 / 1 / 2
12,524
737
20,012
16,794
21,440
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
mennootjhu0
Baron Samedi
12
3 / 0 / 7
10,671
628
7,699
11,920
4,358
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
16
16
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
Gorkiuss99
Merlin
1
5
1
0.3
W
Neith
HOWDENS
Neith
1
1
10
6
L
Hercules
SpideyBoy__
Hercules
0
5
2
0.2
W
Vamana
bramlam
Vamana
12
1
2
13
W
Baron Samedi
mennootjhu0
Baron Samedi
3
0
7
6.5
L
Artemis
nitolapio
Artemis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,845
Damage
37,914
42,702
Taken
39,698
23,492
Mitigated
29,444
8,200
Healing
22,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Gorkiuss99
Merlin
18,126
90
0
4,170
12,677
4,434
188
1,510
11,167
65,211
0
W
Neith
HOWDENS
Neith
10,203
3,542
0
3,233
10,984
3,646
2,191
6,053
4,931
0
57,323
L
Hercules
SpideyBoy__
Hercules
4,223
624
0
3,320
18,357
15,738
184
4,080
14,277
0
13,852
W
Vamana
bramlam
Vamana
20,012
7,362
1,305
8,928
16,794
21,440
48
4,301
12,493
0
49,125
W
Baron Samedi
mennootjhu0
Baron Samedi
7,699
320
1,447
7,459
11,920
4,358
219
7,804
4,116
33,192
0
L
Artemis
nitolapio
Artemis
4,496
1,813
0
710
11,668
3,320
245
2,113
9,555
0
10,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
34,395
145
Minions Killed
211
0
Camps Cleared
0
812,829
Distance Traveled
974,112
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,183
599
106
6
0
288,258
2
W
Neith
11,200
659
104
6
0
309,745
1
L
Hercules
9,175
540
26
2
0
300,097
1
W
Vamana
12,524
737
53
3
0
367,275
3
W
Baron Samedi
10,671
628
54
3
0
297,092
4
L
Artemis
9,415
554
13
1
0
224,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role