Player Matchup

Hun Batz
Hun Batz
Bronze II
 
Hun Batz
Bronze II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Chamic
Ah Muzen Cab
Silver IV
Level 88
God Stats
39W - 24L
1,477 SR
Queue Stats
190W - 192L
1,127 MMR
Party 2
The Morrigan
The Morrigan
Bronze II
hulmihoukoulen
The Morrigan
Bronze II
Level 56
God Stats
11W - 4L
1,745 SR
Queue Stats
37W - 28L
822 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,574 SR
1,150 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,472 SR
995 MMR
Vamana
Vamana
Bronze II
GimpiPotato
Vamana
Bronze II
Level 58
God Stats
105W - 77L
1,506 SR
Queue Stats
189W - 160L
855 MMR
Party 1
Ah Puch
Ah Puch
Silver III
PokolenieIPepsi
Ah Puch
Silver III
Level 118
God Stats
48W - 75L
1,462 SR
Queue Stats
415W - 480L
1,164 MMR
Solo
Ne Zha
Ne Zha
Bronze II
Rylox11
Ne Zha
Bronze II
Level 85
God Stats
25W - 20L
1,448 SR
Queue Stats
273W - 232L
967 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
7 / 11 / 8
16,755
670
13,851
22,973
9,203
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Chamic
Ah Muzen Cab
17
6 / 3 / 9
16,317
653
17,647
20,897
8,216
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
hulmihoukoulen
The Morrigan
17
6 / 4 / 10
16,134
645
20,014
12,528
4,193
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Bans
AnubisKukulkanZeusScyllaBacchus

VS

Bans
AresOdinVulcanHou YiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
10 / 6 / 5
17,080
683
19,524
22,458
35,721
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 5 / 5
16,053
642
14,265
18,709
5,482
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Rylox11
Ne Zha
15
3 / 8 / 9
15,091
604
12,974
17,831
5,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
19
Kills
18
18
Deaths
19
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
11
8
1
W
Ah Muzen Cab
Chamic
Ah Muzen Cab
6
3
9
3.5
L
Vamana
10
6
5
2.08
L
5
5
5
1.5
L
Ne Zha
Rylox11
Ne Zha
3
8
9
0.94
W
The Morrigan
hulmihoukoulen
The Morrigan
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,512
Damage
46,763
56,398
Taken
58,998
21,612
Mitigated
46,654
19,400
Healing
16,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,851
3,872
884
5,343
22,973
9,203
1,058
4,851
18,122
0
87,190
W
Ah Muzen Cab
Chamic
Ah Muzen Cab
17,647
8,184
0
12,229
20,897
8,216
2,155
8,531
12,366
0
86,333
L
Vamana
19,524
10,920
0
5,851
22,458
35,721
0
5,359
17,099
2,540
58,438
L
14,265
192
589
7,229
18,709
5,482
0
8,753
9,956
83,758
0
L
Ne Zha
Rylox11
Ne Zha
12,974
3,281
123
2,451
17,831
5,451
0
2,903
14,928
0
64,877
W
The Morrigan
hulmihoukoulen
The Morrigan
20,014
3,580
0
944
12,528
4,193
504
3,398
9,130
67,288
3,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,206
Gold Earned
48,224
352
Minions Killed
332
0
Camps Cleared
0
1,352,041
Distance Traveled
1,399,186
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,755
670
105
4
0
449,760
9
W
Ah Muzen Cab
16,317
653
130
5
0
470,539
3
L
Vamana
17,080
683
99
4
0
479,249
6
L
Ah Puch
16,053
642
145
6
0
453,621
8
L
Ne Zha
15,091
604
88
4
0
466,316
6
W
The Morrigan
16,134
645
117
5
0
431,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role