Player Matchup

Odin
Odin
Gryffindorf
Odin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,450 Elo+
Solo
Merlin
Merlin
Seeeeeeeb
Merlin
Level 15
God Stats
34W - 18L
1,651 SR
Queue Stats
75W - 57L
1,446 Elo+
Solo
Neith
Neith
blueskyha
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,367 Elo+
Solo
Mercury
Mercury
etojeard102
Mercury
Level 13
God Stats
3W - 0L
1,836 SR
Queue Stats
23W - 28L
1,420 Elo+
Solo
Scylla
Scylla
动画表情
Scylla
Level 11
God Stats
4W - 0L
1,738 SR
Queue Stats
13W - 12L
1,619 Elo+
Solo
Team Averages
Level 12
1,645 SR
1,460 Elo+

VS

Team Averages
Level 11
1,539 SR
1,455 Elo+
Nike
Nike
EroticBacon72
Nike
Level 14
God Stats
4W - 5L
1,457 SR
Queue Stats
11W - 9L
1,558 Elo+
Party 1
Nemesis
Nemesis
KSR206
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,231 Elo+
Solo
King Arthur
King Arthur
Mijnocool20
King Arthur
Level 5
God Stats
3W - 6L
1,468 SR
Queue Stats
3W - 6L
1,436 Elo+
Party 2
Hel
Hel
PelleGlas1
Hel
Level 14
God Stats
10W - 9L
1,772 SR
Queue Stats
41W - 30L
1,436 Elo+
Party 2
Fenrir
Fenrir
Togles_
Fenrir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 33L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 28
15,466
1,105
16,690
20,741
24,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Seeeeeeeb
Merlin
20
9 / 6 / 22
16,023
1,145
31,087
11,146
4,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
blueskyha
Neith
20
4 / 5 / 26
14,515
1,037
23,730
12,887
4,795
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
etojeard102
Mercury
20
11 / 6 / 17
14,671
1,048
20,589
20,664
7,553
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
20
5 / 3 / 22
13,949
996
17,240
12,288
2,691
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 12
13,601
972
16,294
25,371
21,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
KSR206
Nemesis
19
0 / 7 / 6
11,985
856
3,644
17,356
8,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Mijnocool20
King Arthur
19
1 / 10 / 6
12,768
912
4,931
29,154
30,228
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 14 / 7
13,645
975
11,402
24,039
11,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Togles_
Fenrir
20
18 / 3 / 3
18,233
1,302
34,073
25,447
20,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
58
40
Kills
24
24
Deaths
40
115
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
6
12
1.17
W
11
4
28
6.25
L
Nemesis
KSR206
Nemesis
0
7
6
0.43
L
King Arthur
Mijnocool20
King Arthur
1
10
6
0.4
L
4
14
7
0.54
W
Merlin
Seeeeeeeb
Merlin
9
6
22
3.33
L
Fenrir
Togles_
Fenrir
18
3
3
6.5
W
Neith
blueskyha
Neith
4
5
26
3.4
W
Mercury
etojeard102
Mercury
11
6
17
3.25
W
Scylla
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,336
Damage
70,344
77,726
Taken
121,367
43,344
Mitigated
92,740
4,763
Healing
21,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,294
3,324
0
2,011
25,371
21,956
0
12,635
12,736
0
46,545
W
16,690
7,382
0
1,211
20,741
24,283
0
5,373
15,368
1,415
31,509
L
Nemesis
KSR206
Nemesis
3,644
1,135
0
1,024
17,356
8,279
0
6,431
10,925
0
9,521
L
King Arthur
Mijnocool20
King Arthur
4,931
1,178
0
1,368
29,154
30,228
0
9,899
19,255
0
31,477
L
11,402
2,789
8,276
5,706
24,039
11,632
0
10,512
13,527
37,951
0
W
Merlin
Seeeeeeeb
Merlin
31,087
1,765
0
0
11,146
4,022
0
512
10,634
74,111
0
L
Fenrir
Togles_
Fenrir
34,073
9,254
0
2,939
25,447
20,645
0
9,928
15,519
0
60,047
W
Neith
blueskyha
Neith
23,730
9,352
0
2,783
12,887
4,795
0
1,414
11,473
0
59,130
W
Mercury
etojeard102
Mercury
20,589
10,882
0
585
20,664
7,553
0
4,015
16,649
0
34,301
W
Scylla
17,240
1,173
0
184
12,288
2,691
0
88
12,200
31,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,624
Gold Earned
70,232
287
Minions Killed
272
9
Camps Cleared
8
1,316,263
Distance Traveled
1,224,442
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,601
972
79
6
1
268,279
0
W
Odin
15,466
1,105
31
2
2
295,171
3
L
Nemesis
11,985
856
9
1
0
201,730
0
L
King Arthur
12,768
912
59
4
0
213,495
0
L
Hel
13,645
975
73
5
1
242,754
0
W
Merlin
16,023
1,145
93
7
4
245,751
1
L
Fenrir
18,233
1,302
52
4
6
298,184
3
W
Neith
14,515
1,037
101
7
2
217,563
0
W
Mercury
14,671
1,048
28
2
1
281,801
2
W
Scylla
13,949
996
34
2
0
275,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role