Player Matchup

Geb
Geb
Krichevskoy
Geb
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,675 Elo+
Party 1
Neith
Neith
ZimZookie
Neith
Level 13
God Stats
2W - 4L
1,762 SR
Queue Stats
12W - 19L
1,675 Elo+
Party 1
Merlin
Merlin
chilob
Merlin
Level 13
God Stats
1W - 4L
1,565 SR
Queue Stats
5W - 9L
1,367 Elo+
Party 1
Team Averages
Level 15
1,609 SR
1,573 Elo+

VS

Team Averages
Level 41
1,327 SR
1,329 Elo+
Mulan
Mulan
Lunamoon81
Mulan
Level 23
God Stats
2W - 8L
1,211 SR
Queue Stats
57W - 114L
1,269 Elo+
Party 2
Scylla
Scylla
phantombuu
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,443 Elo+
Solo
Merlin
Merlin
sickshot999
Merlin
Level 82
God Stats
3W - 7L
1,269 SR
Queue Stats
62W - 118L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
12,867
559
13,603
18,119
15,372
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
ZimZookie
Neith
14
2 / 7 / 4
12,664
551
12,437
18,810
6,320
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
chilob
Merlin
13
4 / 9 / 1
13,250
576
14,543
13,749
4,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
3 / 4 / 10
13,199
574
9,841
18,630
16,700
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
phantombuu
Scylla
15
8 / 1 / 7
14,560
633
10,817
14,467
8,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
16
9 / 3 / 9
14,944
650
22,239
14,841
4,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
20
21
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Mulan
3
4
10
2
L
Neith
ZimZookie
Neith
2
7
4
0.57
L
Merlin
chilob
Merlin
4
9
1
0.5
W
Scylla
phantombuu
Scylla
8
1
7
11.5
W
Merlin
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,583
Damage
42,897
50,678
Taken
47,938
26,176
Mitigated
29,513
8,702
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,603
1,210
0
1,000
18,119
15,372
0
9,216
8,903
28,546
0
W
Mulan
9,841
1,561
694
3,623
18,630
16,700
394
10,583
8,047
0
30,340
L
Neith
ZimZookie
Neith
12,437
5,666
0
6,790
18,810
6,320
1,428
13,318
5,492
0
51,019
L
Merlin
chilob
Merlin
14,543
1,557
0
912
13,749
4,484
0
10,562
3,187
52,299
0
W
Scylla
phantombuu
Scylla
10,817
1,188
292
2,440
14,467
8,625
736
9,183
5,284
50,336
0
W
Merlin
22,239
1,415
2,062
2,620
14,841
4,188
1,547
8,393
6,448
69,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,781
Gold Earned
42,703
200
Minions Killed
224
0
Camps Cleared
0
1,046,657
Distance Traveled
1,191,297
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,867
559
27
1
0
409,003
2
W
Mulan
13,199
574
42
2
0
420,933
7
L
Neith
12,664
551
96
4
0
330,477
0
L
Merlin
13,250
576
77
3
0
307,177
2
W
Scylla
14,560
633
96
4
0
395,837
0
W
Merlin
14,944
650
86
4
0
374,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role