Player Matchup

Zhong Kui
Zhong Kui
EstesesThesis
Zhong Kui
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 101L
1,605 Elo+
Party 1
Set
Set
Mello1222
Set
Level 106
God Stats
0W - 2L
1,303 SR
Queue Stats
378W - 353L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
xExpectUs
Kuzenbo
Level 99
God Stats
21W - 18L
1,538 SR
Queue Stats
260W - 224L
1,612 Elo+
Party 1
Team Averages
Level 102
1,447 SR
1,596 Elo+

VS

Team Averages
Level 84
1,708 SR
1,569 Elo+
Erlang Shen
Erlang Shen
Ashér
Erlang Shen
Level 106
God Stats
5W - 1L
1,835 SR
Queue Stats
48W - 24L
1,677 Elo+
Solo
Fenrir
Fenrir
BILLYREADY
Fenrir
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 36L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
boheaa
Baron Samedi
Level 85
God Stats
16W - 8L
1,791 SR
Queue Stats
57W - 43L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EstesesThesis
Zhong Kui
13
3 / 10 / 4
12,080
636
15,183
19,938
9,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 11 / 6
11,930
628
6,108
15,150
5,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
xExpectUs
Kuzenbo
13
4 / 7 / 5
12,804
674
13,969
23,644
25,070
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ashér
Erlang Shen
14
3 / 6 / 18
12,759
672
15,275
20,034
19,641
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
BILLYREADY
Fenrir
15
8 / 2 / 15
14,247
750
15,224
20,980
21,242
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
boheaa
Baron Samedi
17
17 / 1 / 10
14,831
781
19,481
11,471
12,906
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
9
Kills
28
28
Deaths
9
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ashér
Erlang Shen
3
6
18
2
W
Fenrir
BILLYREADY
Fenrir
8
2
15
7.75
L
Zhong Kui
EstesesThesis
Zhong Kui
3
10
4
0.5
L
2
11
6
0.45
W
Baron Samedi
boheaa
Baron Samedi
17
1
10
22
L
Kuzenbo
xExpectUs
Kuzenbo
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
49,980
58,732
Taken
52,485
39,789
Mitigated
53,789
7,301
Healing
25,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ashér
Erlang Shen
15,275
8,308
1,477
7,868
20,034
19,641
1,433
10,601
9,433
0
63,439
W
Fenrir
BILLYREADY
Fenrir
15,224
4,606
0
5,605
20,980
21,242
752
11,019
9,961
2,166
38,037
L
Zhong Kui
EstesesThesis
Zhong Kui
15,183
1,915
0
4,668
19,938
9,087
0
7,617
12,321
51,232
0
L
6,108
2,995
0
352
15,150
5,632
828
5,830
9,320
0
51,747
W
Baron Samedi
boheaa
Baron Samedi
19,481
3,749
4,187
6,496
11,471
12,906
912
7,487
3,984
59,071
0
L
Kuzenbo
xExpectUs
Kuzenbo
13,969
4,723
0
2,281
23,644
25,070
0
7,481
16,163
30,426
583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
41,837
197
Minions Killed
217
0
Camps Cleared
0
895,600
Distance Traveled
1,006,183
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,759
672
95
5
0
330,517
3
W
Fenrir
14,247
750
42
2
0
369,139
3
L
Zhong Kui
12,080
636
75
4
0
285,182
3
L
Set
11,930
628
105
6
0
290,218
2
W
Baron Samedi
14,831
781
80
4
0
306,527
2
L
Kuzenbo
12,804
674
17
1
0
320,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role