Player Matchup

Ares
Ares
BassMATRIXPL
Ares
Level 120
God Stats
0W - 1L
1,694 SR
Queue Stats
184W - 175L
1,584 Elo+
Solo
Nemesis
Nemesis
DmwDeathKnight
Nemesis
Level 22
God Stats
0W - 1L
1,706 SR
Queue Stats
12W - 9L
1,607 Elo+
Solo
Ra
Ra
klus600
Ra
Level 28
God Stats
0W - 2L
1,272 SR
Queue Stats
23W - 17L
1,500 Elo+
Solo
Team Averages
Level 57
1,557 SR
1,564 Elo+

VS

Team Averages
Level 65
1,578 SR
1,394 Elo+
Bacchus
Bacchus
Amjad-iQ-
Bacchus
Level 55
God Stats
4W - 2L
1,520 SR
Queue Stats
45W - 62L
1,355 Elo+
Party 1
Ah Puch
Ah Puch
HeelMann1
Ah Puch
Level 18
God Stats
10W - 4L
1,763 SR
Queue Stats
49W - 40L
1,431 Elo+
Solo
Heimdallr
Heimdallr
LiTcH-iQ
Heimdallr
Level 121
God Stats
1W - 0L
1,451 SR
Queue Stats
91W - 94L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 5
11,694
650
13,052
23,803
25,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 4 / 7
13,440
747
13,026
17,149
10,643
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 8 / 5
11,202
622
9,514
14,577
5,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amjad-iQ-
Bacchus
13
4 / 3 / 10
12,643
702
5,944
16,645
18,543
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
HeelMann1
Ah Puch
14
7 / 6 / 9
12,826
713
16,314
16,064
5,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
LiTcH-iQ
Heimdallr
15
9 / 5 / 11
13,470
748
21,668
18,756
7,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
13
Kills
20
20
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Amjad-iQ-
Bacchus
4
3
10
3
L
4
8
5
0.81
L
7
4
7
2.63
W
Ah Puch
HeelMann1
Ah Puch
7
6
9
1.92
W
Heimdallr
LiTcH-iQ
Heimdallr
9
5
11
2.9
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,592
Damage
43,926
55,529
Taken
51,465
42,172
Mitigated
31,566
9,301
Healing
16,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Amjad-iQ-
Bacchus
5,944
385
983
3,292
16,645
18,543
220
5,310
11,335
17,335
0
L
13,052
514
468
2,004
23,803
25,708
0
9,394
14,409
26,216
0
L
13,026
5,204
0
1,620
17,149
10,643
757
7,351
9,798
0
38,906
W
Ah Puch
HeelMann1
Ah Puch
16,314
110
951
4,333
16,064
5,143
335
7,406
8,658
58,393
0
W
Heimdallr
LiTcH-iQ
Heimdallr
21,668
10,290
0
6,475
18,756
7,880
1,846
10,068
8,688
0
62,181
L
9,514
264
1,861
3,348
14,577
5,821
375
5,561
9,013
47,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,336
Gold Earned
38,939
152
Minions Killed
170
0
Camps Cleared
0
1,114,545
Distance Traveled
848,947
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,643
702
13
1
0
335,574
1
L
Ares
11,694
650
22
1
0
358,845
6
L
Nemesis
13,440
747
53
3
0
415,198
4
W
Ah Puch
12,826
713
69
4
0
242,614
2
W
Heimdallr
13,470
748
88
5
0
270,759
0
L
Ra
11,202
622
77
4
0
340,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role