Player Matchup

Arachne
Arachne
Ajemuha
Arachne
Level 16
God Stats
10W - 7L
1,643 SR
Queue Stats
17W - 20L
1,584 Elo+
Solo
Cerberus
Cerberus
EvilGeniusLoko
Cerberus
Level 7
God Stats
1W - 3L
1,740 SR
Queue Stats
1W - 4L
1,687 Elo+
Party 2
Vamana
Vamana
HellsAssassinDP
Vamana
Level 11
God Stats
1W - 1L
1,497 SR
Queue Stats
22W - 23L
1,687 Elo+
Party 2
Aphrodite
Aphrodite
PossessedFreak93
Aphrodite
Level 15
God Stats
2W - 3L
1,382 SR
Queue Stats
12W - 9L
1,425 Elo+
Party 2
Chernobog
Chernobog
sucubus-1
Chernobog
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 8L
1,515 Elo+
Party 2
Team Averages
Level 13
1,553 SR
1,580 Elo+

VS

Team Averages
Level 24
1,532 SR
1,526 Elo+
Nox
Nox
CrackDaddy21
Nox
Level 29
God Stats
18W - 11L
1,826 SR
Queue Stats
454W - 413L
1,495 Elo+
Party 1
Ra
Ra
King OT4KO
Ra
Level 10
God Stats
1W - 1L
1,317 SR
Queue Stats
16W - 11L
1,613 Elo+
Solo
Achilles
Achilles
YenTheChen
Achilles
Level 28
God Stats
3W - 4L
1,325 SR
Queue Stats
81W - 71L
1,532 Elo+
Party 3
Thor
Thor
john99999104
Thor
Level 26
God Stats
8W - 5L
1,545 SR
Queue Stats
50W - 39L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
kramer92
Heimdallr
Level 27
God Stats
13W - 5L
1,648 SR
Queue Stats
182W - 168L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ajemuha
Arachne
14
2 / 10 / 3
9,423
410
11,203
22,713
9,281
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
12
1 / 13 / 2
7,946
345
5,024
28,708
10,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 13 / 1
8,497
369
5,230
21,673
11,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
15
1 / 3 / 3
8,980
390
10,259
12,161
4,614
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
sucubus-1
Chernobog
13
0 / 8 / 2
7,950
346
4,559
15,522
5,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 11
11,723
510
14,421
8,309
3,372
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 2 / 16
12,998
565
21,088
14,698
7,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
YenTheChen
Achilles
19
12 / 0 / 3
13,668
594
17,757
12,872
16,919
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 0 / 10
11,927
519
10,867
13,319
7,013
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
kramer92
Heimdallr
16
9 / 3 / 10
11,437
497
18,841
10,066
4,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
5
Kills
46
47
Deaths
5
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ajemuha
Arachne
2
10
3
0.35
W
7
0
11
12.5
L
Cerberus
1
13
2
0.15
L
1
13
1
0.12
W
12
2
16
10
L
Aphrodite
1
3
3
0.83
W
Achilles
YenTheChen
Achilles
12
0
3
13.5
W
6
0
10
11
W
Heimdallr
kramer92
Heimdallr
9
3
10
4.67
L
Chernobog
sucubus-1
Chernobog
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,275
Damage
82,974
100,777
Taken
59,264
41,878
Mitigated
38,907
26,422
Healing
25,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ajemuha
Arachne
11,203
7,359
0
4,029
22,713
9,281
624
6,595
16,118
1,064
45,811
W
14,421
2,767
1,149
1,399
8,309
3,372
2,331
3,853
4,456
59,563
0
L
Cerberus
5,024
483
78
4,123
28,708
10,258
0
9,364
19,344
25,600
0
L
5,230
2,540
0
3,295
21,673
11,990
232
6,261
15,412
0
30,152
W
21,088
2,396
2,982
6,570
14,698
7,242
2,535
3,535
11,163
99,121
0
L
Aphrodite
10,259
1,504
5,574
7,525
12,161
4,614
0
5,513
6,648
66,287
0
W
Achilles
YenTheChen
Achilles
17,757
6,182
0
4,492
12,872
16,919
1,918
1,157
11,715
0
94,452
W
10,867
4,701
0
5,968
13,319
7,013
1,687
4,128
9,191
0
71,441
W
Heimdallr
kramer92
Heimdallr
18,841
11,432
486
2,296
10,066
4,361
2,100
3,623
6,443
0
56,040
L
Chernobog
sucubus-1
Chernobog
4,559
3,625
0
1,798
15,522
5,735
265
7,776
7,746
0
38,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
61,753
329
Minions Killed
591
0
Camps Cleared
0
1,857,334
Distance Traveled
2,023,567
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,423
410
63
3
0
384,112
0
W
Nox
11,723
510
85
4
0
378,474
3
L
Cerberus
7,946
345
29
1
0
343,289
4
L
Vamana
8,497
369
41
2
0
419,230
0
W
Ra
12,998
565
164
7
0
395,428
1
L
Aphrodite
8,980
390
129
6
0
409,787
4
W
Achilles
13,668
594
150
7
0
439,574
3
W
Thor
11,927
519
108
5
0
438,111
1
W
Heimdallr
11,437
497
84
4
0
371,980
0
L
Chernobog
7,950
346
67
3
0
300,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role