Player Matchup

Skadi
Skadi
Broken Archon
Skadi
Level 158
God Stats
1W - 1L
1,710 SR
Queue Stats
158W - 147L
1,569 Elo+
Party 2
Fenrir
Fenrir
NukeMoose
Fenrir
Level 150
God Stats
2W - 1L
1,731 SR
Queue Stats
389W - 347L
1,567 Elo+
Party 2
Ganesha
Ganesha
VeritasLost33
Ganesha
Level 128
God Stats
5W - 12L
1,374 SR
Queue Stats
378W - 355L
1,504 Elo+
Party 2
Achilles
Achilles
WhoaLetsGetPeas
Achilles
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 41L
1,686 Elo+
Party 3
Ah Puch
Ah Puch
faucet eyes
Ah Puch
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 128L
1,547 Elo+
Party 3
Team Averages
Level 134
1,563 SR
1,575 Elo+

VS

Team Averages
Level 117
1,415 SR
1,564 Elo+
Chronos
Chronos
AHJOOMAH
Chronos
Level 126
God Stats
1W - 2L
1,279 SR
Queue Stats
138W - 147L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
Frozen777Fire
Sun Wukong
Level 128
God Stats
2W - 0L
1,709 SR
Queue Stats
42W - 38L
1,486 Elo+
Party 1
Pele
Pele
JimProton
Pele
Level 108
God Stats
3W - 1L
1,145 SR
Queue Stats
51W - 37L
1,559 Elo+
Party 1
Ah Puch
Ah Puch
hav0kx
Ah Puch
Level 103
God Stats
2W - 0L
1,326 SR
Queue Stats
16W - 9L
1,662 Elo+
Party 1
Kali
Kali
m00seman
Kali
Level 122
God Stats
4W - 3L
1,616 SR
Queue Stats
175W - 161L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 6
11,648
832
13,945
10,739
4,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
NukeMoose
Fenrir
16
1 / 6 / 10
9,818
701
4,702
12,040
13,186
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ganesha
17
1 / 7 / 11
9,507
679
5,248
16,092
17,847
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
19
4 / 5 / 7
11,792
842
7,344
14,422
19,585
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
faucet eyes
Ah Puch
18
4 / 6 / 10
10,997
786
13,033
12,892
5,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AHJOOMAH
Chronos
18
6 / 3 / 10
10,902
779
9,392
9,749
3,730
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Frozen777Fire
Sun Wukong
18
5 / 2 / 11
11,226
802
9,582
14,622
10,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
17
8 / 5 / 13
11,464
819
15,099
11,341
5,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
hav0kx
Ah Puch
19
6 / 2 / 16
11,717
837
18,308
6,803
2,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
16
3 / 7 / 9
10,329
738
7,597
15,540
6,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
87
18
Kills
28
28
Deaths
19
44
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chronos
AHJOOMAH
Chronos
6
3
10
3.67
L
8
4
6
2.75
W
Sun Wukong
Frozen777Fire
Sun Wukong
5
2
11
5.25
W
Pele
8
5
13
2.9
L
Fenrir
NukeMoose
Fenrir
1
6
10
1
L
Ganesha
1
7
11
0.93
L
Achilles
4
5
7
1.5
L
Ah Puch
faucet eyes
Ah Puch
4
6
10
1.5
W
Ah Puch
hav0kx
Ah Puch
6
2
16
7
W
Kali
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,272
Damage
59,978
66,185
Taken
58,055
60,150
Mitigated
28,705
17,596
Healing
21,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AHJOOMAH
Chronos
9,392
3,901
2,509
3,065
9,749
3,730
2,027
3,765
5,984
17,145
0
L
13,945
3,779
813
2,025
10,739
4,136
2,573
3,379
7,360
0
37,370
W
Sun Wukong
Frozen777Fire
Sun Wukong
9,582
1,413
1,946
6,872
14,622
10,482
113
3,371
11,251
0
24,754
W
Pele
15,099
3,433
219
2,044
11,341
5,592
1,003
2,237
9,104
0
26,048
L
Fenrir
NukeMoose
Fenrir
4,702
605
2,386
2,220
12,040
13,186
256
5,290
6,750
0
7,224
L
Ganesha
5,248
137
2,158
1,616
16,092
17,847
360
7,279
8,813
15,256
0
L
Achilles
7,344
3,672
0
2,417
14,422
19,585
377
6,761
7,661
0
21,645
L
Ah Puch
faucet eyes
Ah Puch
13,033
738
1,526
2,435
12,892
5,396
168
4,991
7,901
29,311
0
W
Ah Puch
hav0kx
Ah Puch
18,308
737
0
1,070
6,803
2,483
849
2,870
3,933
43,823
0
W
Kali
7,597
2,740
352
3,912
15,540
6,418
1,052
6,038
9,502
0
20,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,762
Gold Earned
55,638
159
Minions Killed
182
0
Camps Cleared
0
1,202,467
Distance Traveled
1,288,387
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,902
779
27
2
0
266,801
0
L
Skadi
11,648
832
57
4
0
210,836
2
W
Sun Wukong
11,226
802
43
3
0
256,890
3
W
Pele
11,464
819
20
1
0
265,830
0
L
Fenrir
9,818
701
8
1
0
248,056
3
L
Ganesha
9,507
679
4
0
0
257,140
1
L
Achilles
11,792
842
37
3
0
261,264
0
L
Ah Puch
10,997
786
53
4
0
225,171
4
W
Ah Puch
11,717
837
58
4
0
220,818
1
W
Kali
10,329
738
34
2
0
278,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role