Player Matchup

Odin
Odin
Dctowens81
Odin
Level 17
God Stats
8W - 2L
1,873 SR
Queue Stats
131W - 24L
1,846 Elo+
Party 2
Sun Wukong
Sun Wukong
Natonimor
Sun Wukong
Level 59
God Stats
4W - 1L
1,854 SR
Queue Stats
244W - 155L
1,632 Elo+
Party 2
Achilles
Achilles
TheChrisix
Achilles
Level 124
God Stats
2W - 3L
1,175 SR
Queue Stats
316W - 131L
1,667 Elo+
Party 2
Team Averages
Level 67
1,634 SR
1,715 Elo+

VS

Team Averages
Level 122
1,542 SR
1,461 Elo+
Xbalanque
Xbalanque
MATTKILLAH
Xbalanque
Level 156
God Stats
10W - 10L
1,527 SR
Queue Stats
239W - 305L
1,426 Elo+
Party 1
Merlin
Merlin
VVaguis
Merlin
Level 84
God Stats
11W - 7L
1,523 SR
Queue Stats
39W - 41L
1,389 Elo+
Party 1
King Arthur
King Arthur
Zayo0oFr
King Arthur
Level 127
God Stats
2W - 0L
1,576 SR
Queue Stats
84W - 62L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 19
23,748
625
33,936
36,993
43,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Natonimor
Sun Wukong
18
7 / 5 / 17
22,272
586
24,908
48,292
51,348
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
TheChrisix
Achilles
20
15 / 6 / 14
23,958
630
26,457
49,790
79,792
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MATTKILLAH
Xbalanque
20
8 / 16 / 3
24,761
652
35,709
36,508
14,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
VVaguis
Merlin
19
5 / 9 / 5
22,119
582
41,059
23,877
18,741
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Zayo0oFr
King Arthur
19
2 / 7 / 12
22,026
580
32,099
40,244
70,699
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
32
Kills
15
15
Deaths
32
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
10
4
19
4.88
W
Xbalanque
MATTKILLAH
Xbalanque
8
16
3
0.59
L
Sun Wukong
Natonimor
Sun Wukong
7
5
17
3.1
L
Achilles
TheChrisix
Achilles
15
6
14
3.67
W
Merlin
VVaguis
Merlin
5
9
5
0.83
W
King Arthur
Zayo0oFr
King Arthur
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,301
Damage
108,867
135,075
Taken
100,629
174,661
Mitigated
103,576
29,343
Healing
31,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,936
8,070
0
6,149
36,993
43,521
1,643
9,401
26,266
19,641
102,610
W
Xbalanque
MATTKILLAH
Xbalanque
35,709
22,350
840
8,728
36,508
14,136
1,915
3,085
33,423
0
151,906
L
Sun Wukong
Natonimor
Sun Wukong
24,908
4,982
0
8,760
48,292
51,348
409
18,358
29,934
18,529
99,441
L
Achilles
TheChrisix
Achilles
26,457
9,012
0
14,434
49,790
79,792
1,168
13,844
35,946
10,153
97,456
W
Merlin
VVaguis
Merlin
41,059
1,757
2,565
7,564
23,877
18,741
307
3,179
20,698
135,187
0
W
King Arthur
Zayo0oFr
King Arthur
32,099
3,491
0
11,354
40,244
70,699
781
8,614
31,630
302
88,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,978
Gold Earned
68,906
326
Minions Killed
383
0
Camps Cleared
0
2,005,212
Distance Traveled
1,763,772
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
23,748
625
113
3
0
662,286
6
W
Xbalanque
24,761
652
158
4
0
549,220
3
L
Sun Wukong
22,272
586
107
3
0
669,001
4
L
Achilles
23,958
630
106
3
0
673,925
6
W
Merlin
22,119
582
143
4
0
608,571
9
W
King Arthur
22,026
580
82
2
0
605,981
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role