Player Matchup

Anubis
Anubis
HighSlayer
Anubis
Level 46
God Stats
4W - 0L
1,746 SR
Queue Stats
6W - 4L
1,567 Elo+
Party 2
Ganesha
Ganesha
JamaicanLemon25
Ganesha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,451 Elo+
Party 2
Nemesis
Nemesis
kil1ermachine 1
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 42
1,582 SR
1,506 Elo+

VS

Team Averages
Level 55
1,492 SR
1,483 Elo+
Horus
Horus
 
Horus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Luismi94
Neith
Level 18
God Stats
14W - 15L
1,475 SR
Queue Stats
57W - 34L
1,426 Elo+
Party 1
Merlin
Merlin
MustExecute
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HighSlayer
Anubis
14
11 / 0 / 0
11,391
814
17,849
10,381
4,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 1 / 10
10,274
734
5,832
11,673
7,110
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 6
8,329
595
3,085
7,848
2,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 4 / 1
8,184
585
6,061
18,772
9,840
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Luismi94
Neith
9
2 / 5 / 0
8,289
592
5,262
11,793
3,027
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
5
0 / 2 / 1
7,194
514
646
1,855
327
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
4
4
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
1
0.63
W
Anubis
HighSlayer
Anubis
11
0
0
11
W
0
1
10
5
L
Neith
Luismi94
Neith
2
5
0
0.4
L
Merlin
0
2
1
0.25
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,766
Damage
11,969
29,902
Taken
32,420
13,941
Mitigated
13,194
12,085
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,061
3,396
1,052
3,911
18,772
9,840
0
12,268
6,504
0
18,149
W
Anubis
HighSlayer
Anubis
17,849
0
65
8,482
10,381
4,709
651
175
10,206
51,311
0
W
5,832
336
0
2,138
11,673
7,110
36
495
11,178
40,757
0
L
Neith
Luismi94
Neith
5,262
2,067
0
1,515
11,793
3,027
0
10,272
1,521
0
28,257
L
Merlin
646
157
0
0
1,855
327
0
1,423
432
2,352
0
W
3,085
1,618
0
1,400
7,848
2,122
1,243
0
7,848
0
12,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,994
Gold Earned
23,667
169
Minions Killed
69
0
Camps Cleared
0
704,351
Distance Traveled
496,218
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,184
585
21
2
0
244,444
4
W
Anubis
11,391
814
106
8
0
202,220
1
W
Ganesha
10,274
734
32
2
0
272,226
3
L
Neith
8,289
592
44
3
0
193,706
2
L
Merlin
7,194
514
4
0
0
58,068
1
W
Nemesis
8,329
595
31
2
0
229,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role