Player Matchup

Set
Set
Admiral-Dash
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,422 Elo+
Party 2
Eset
Eset
MalusNatura2
Eset
Level 26
God Stats
6W - 6L
1,599 SR
Queue Stats
39W - 27L
1,527 Elo+
Solo
Heimdallr
Heimdallr
Strikerszn
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,591 Elo+
Party 2
Chaac
Chaac
UndispxtedKing
Chaac
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 77L
1,548 Elo+
Solo
Thoth
Thoth
alecerice
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,579 Elo+
Party 2
Team Averages
Level 25
1,520 SR
1,533 Elo+

VS

Team Averages
Level 30
1,590 SR
1,565 Elo+
Da Ji
Da Ji
DrDrei02
Da Ji
Level 15
God Stats
3W - 2L
1,861 SR
Queue Stats
80W - 77L
1,609 Elo+
Party 3
Izanami
Izanami
Gabechapa_
Izanami
Level 23
God Stats
19W - 11L
1,660 SR
Queue Stats
37W - 34L
1,552 Elo+
Party 1
Cerberus
Cerberus
SPEEDYTACO10
Cerberus
Level 29
God Stats
12W - 7L
1,650 SR
Queue Stats
48W - 38L
1,509 Elo+
Party 1
Hel
Hel
WKG Syth
Hel
Level 68
God Stats
1W - 2L
1,277 SR
Queue Stats
102W - 82L
1,578 Elo+
Party 3
Arachne
Arachne
prec1se100
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 123L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,968
382
3,283
7,309
2,300
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

9
3 / 5 / 0
5,910
455
5,843
7,348
2,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Strikerszn
Heimdallr
9
0 / 4 / 2
5,435
418
5,256
7,449
2,431
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 4 / 0
5,755
443
1,917
5,274
1,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
alecerice
Thoth
9
0 / 4 / 1
5,708
439
2,968
5,788
1,322
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DrDrei02
Da Ji
10
1 / 1 / 4
5,970
459
3,765
7,714
2,481
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Gabechapa_
Izanami
13
6 / 0 / 2
7,951
612
4,270
3,903
1,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
SPEEDYTACO10
Cerberus
14
4 / 0 / 1
7,965
613
3,050
3,512
3,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 1 / 5
7,506
577
5,303
8,277
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
prec1se100
Arachne
11
6 / 1 / 5
7,387
568
5,525
7,585
2,349
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
23
23
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Da Ji
DrDrei02
Da Ji
1
1
4
3
W
Izanami
Gabechapa_
Izanami
6
0
2
7
L
3
5
0
0.6
W
Cerberus
SPEEDYTACO10
Cerberus
4
0
1
4.5
L
Heimdallr
Strikerszn
Heimdallr
0
4
2
0.25
L
0
4
0
0
W
6
1
5
8.5
L
Thoth
alecerice
Thoth
0
4
1
0.13
W
Arachne
prec1se100
Arachne
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,267
Damage
21,913
33,168
Taken
30,991
10,142
Mitigated
12,268
6,308
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,283
2,181
0
757
7,309
2,300
22
916
6,393
0
16,855
W
Da Ji
DrDrei02
Da Ji
3,765
999
0
1,029
7,714
2,481
0
3,292
4,422
0
15,605
W
Izanami
Gabechapa_
Izanami
4,270
3,258
0
1,000
3,903
1,225
880
832
3,071
0
52,066
L
5,843
342
499
2,123
7,348
2,106
0
2,581
4,767
25,277
0
W
Cerberus
SPEEDYTACO10
Cerberus
3,050
188
0
1,626
3,512
3,584
252
723
2,789
41,866
0
L
Heimdallr
Strikerszn
Heimdallr
5,256
2,396
0
1,948
7,449
2,431
0
2,107
5,342
0
22,251
L
1,917
297
0
231
5,274
1,983
0
2,126
3,148
0
27,752
W
5,303
311
1,962
5,143
8,277
2,629
0
2,497
5,780
36,518
0
L
Thoth
alecerice
Thoth
2,968
324
0
750
5,788
1,322
0
623
5,165
29,209
0
W
Arachne
prec1se100
Arachne
5,525
3,770
0
3,186
7,585
2,349
0
1,467
6,118
0
32,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,776
Gold Earned
36,779
203
Minions Killed
328
0
Camps Cleared
0
1,091,870
Distance Traveled
1,344,071
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,968
382
27
2
0
201,698
1
W
Da Ji
5,970
459
26
2
0
277,118
0
W
Izanami
7,951
612
98
8
0
262,089
0
L
Eset
5,910
455
40
3
0
201,515
5
W
Cerberus
7,965
613
89
7
0
233,864
1
L
Heimdallr
5,435
418
39
3
0
221,248
0
L
Chaac
5,755
443
44
3
0
245,180
0
W
Hel
7,506
577
55
4
0
269,713
0
L
Thoth
5,708
439
53
4
0
222,229
4
W
Arachne
7,387
568
60
5
0
301,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role