Player Matchup

Pele
Pele
JiminyCrick3tt
Pele
Level 148
God Stats
1W - 1L
1,840 SR
Queue Stats
40W - 44L
1,624 Elo+
Party 2
Ah Puch
Ah Puch
MrBaDinkaDink
Ah Puch
Level 64
God Stats
28W - 26L
1,577 SR
Queue Stats
208W - 182L
1,480 Elo+
Solo
Mulan
Mulan
xLeviathanTearx
Mulan
Level 127
God Stats
2W - 1L
1,370 SR
Queue Stats
29W - 22L
1,506 Elo+
Party 2
Team Averages
Level 113
1,596 SR
1,537 Elo+

VS

Team Averages
Level 118
1,517 SR
1,573 Elo+
Anhur
Anhur
Limon
Anhur
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,547 Elo+
Solo
Ares
Ares
SavageVirus
Ares
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 159L
1,593 Elo+
Party 1
Raijin
Raijin
SlipperyGerm
Raijin
Level 110
God Stats
7W - 7L
1,552 SR
Queue Stats
70W - 66L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
8,796
628
8,081
12,029
5,747
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
10
0 / 4 / 1
8,430
602
6,895
7,246
2,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 4 / 1
8,627
616
7,222
11,085
6,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Limon
Anhur
13
4 / 1 / 7
10,094
721
7,985
10,089
3,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 7
11,184
799
9,107
14,415
13,427
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
12
3 / 1 / 9
9,933
710
8,359
8,802
3,202
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Anhur
Limon
Anhur
4
1
7
7.5
L
Ah Puch
0
4
1
0.13
W
6
0
7
9.5
W
Raijin
3
1
9
7.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,198
Damage
25,451
30,360
Taken
33,306
13,962
Mitigated
20,429
5,442
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,081
1,691
0
2,573
12,029
5,747
0
5,799
6,230
0
30,528
W
Anhur
Limon
Anhur
7,985
4,615
0
2,477
10,089
3,800
1,122
2,410
7,679
0
51,099
L
Ah Puch
6,895
133
648
822
7,246
2,204
228
4,769
2,477
41,198
0
W
9,107
162
0
2,915
14,415
13,427
11
3,660
10,755
22,177
0
W
Raijin
8,359
514
0
1,875
8,802
3,202
0
1,131
7,671
37,539
0
L
7,222
421
0
1,399
11,085
6,011
168
6,916
4,169
0
22,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
31,211
160
Minions Killed
182
0
Camps Cleared
0
774,749
Distance Traveled
771,808
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,796
628
47
3
0
276,004
4
W
Anhur
10,094
721
78
6
0
241,243
1
L
Ah Puch
8,430
602
68
5
0
216,782
3
W
Ares
11,184
799
17
1
0
274,641
3
W
Raijin
9,933
710
87
6
0
255,924
3
L
Mulan
8,627
616
45
3
0
281,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role