Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AgentHarm
Chang'e
Level 113
God Stats
18W - 22L
1,716 SR
Queue Stats
211W - 273L
1,474 Elo+
Solo
Team Averages
Level 124
1,572 SR
1,491 Elo+

VS

Team Averages
Level 72
1,424 SR
1,336 Elo+
Chang'e
Chang'e
DizzyGnome
Chang'e
Level 71
God Stats
1W - 1L
1,676 SR
Queue Stats
60W - 87L
1,342 Elo+
Party 2
Cupid
Cupid
Orialin
Cupid
Level 17
God Stats
3W - 8L
1,339 SR
Queue Stats
17W - 39L
1,259 Elo+
Party 2
Artio
Artio
tarannosaurus
Artio
Level 128
God Stats
7W - 6L
1,256 SR
Queue Stats
36W - 49L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
8 / 2 / 7
10,323
860
13,182
7,176
2,356
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
 
Sun Wukong
12
4 / 0 / 11
9,320
777
10,401
12,399
13,175
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
AgentHarm
Chang'e
11
3 / 1 / 8
8,674
723
6,485
5,848
1,715
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DizzyGnome
Chang'e
9
0 / 5 / 2
7,124
594
3,847
10,327
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
Orialin
Cupid
10
3 / 5 / 0
8,146
679
6,716
10,880
3,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 3
7,266
606
3,600
14,849
9,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
7
5.75
W
Sun Wukong
 
Sun Wukong
4
0
11
9.5
W
Chang'e
AgentHarm
Chang'e
3
1
8
7
L
Chang'e
DizzyGnome
Chang'e
0
5
2
0.2
L
Cupid
Orialin
Cupid
3
5
0
0.6
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,068
Damage
14,163
25,423
Taken
36,056
17,246
Mitigated
16,049
9,955
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,182
6,596
0
1,755
7,176
2,356
2,362
1,626
5,550
0
55,293
W
Sun Wukong
 
Sun Wukong
10,401
1,422
0
2,318
12,399
13,175
349
3,785
8,614
0
28,886
W
Chang'e
AgentHarm
Chang'e
6,485
684
2,918
2,964
5,848
1,715
219
2,046
3,802
24,874
0
L
Chang'e
DizzyGnome
Chang'e
3,847
413
2,827
4,351
10,327
3,126
0
2,310
8,017
24,011
0
L
Cupid
Orialin
Cupid
6,716
4,034
694
1,761
10,880
3,361
0
1,651
9,229
0
25,906
L
3,600
471
1,165
2,513
14,849
9,562
0
2,546
12,303
15,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,317
Gold Earned
22,536
164
Minions Killed
112
0
Camps Cleared
0
706,741
Distance Traveled
620,263
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,323
860
81
7
0
211,505
1
W
Sun Wukong
9,320
777
37
3
0
261,453
2
W
Chang'e
8,674
723
46
4
0
233,783
0
L
Chang'e
7,124
594
39
3
0
217,152
3
L
Cupid
8,146
679
40
3
0
176,728
0
L
Artio
7,266
606
33
3
0
226,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role