Player Matchup

Ymir
Ymir
Bronze III
I Flyerz I
Ymir
Bronze III
Level 53
God Stats
2W - 4L
1,484 SR
Queue Stats
32W - 28L
770 MMR
Party 2
Skadi
Skadi
Bronze III
SuperSaiyanLlNK
Skadi
Bronze III
Level 56
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 17L
959 MMR
Party 2
Chang'e
Chang'e
Bronze III
sheluvvmarco
Chang'e
Bronze III
Level 86
God Stats
1W - 4L
1,145 SR
Queue Stats
78W - 80L
806 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,376 SR
845 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,502 SR
798 MMR
Chronos
Chronos
Bronze II
Leivan James23
Chronos
Bronze II
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 62L
721 MMR
Party 1
Chaac
Chaac
Bronze II
OETXVictor
Chaac
Bronze II
Level 81
God Stats
6W - 5L
1,505 SR
Queue Stats
67W - 53L
943 MMR
Party 1
Ne Zha
Ne Zha
Bronze II
snowmanreyes
Ne Zha
Bronze II
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 30L
729 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 8
14,268
649
11,533
29,053
23,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
5 / 8 / 4
14,143
643
18,075
19,346
4,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
sheluvvmarco
Chang'e
13
3 / 9 / 6
13,169
599
16,815
22,199
5,359
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
BacchusAnubisZeus

VS

Bans
KukulkanVulcanYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 13
15,324
697
21,996
18,892
6,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
14
6 / 3 / 10
13,864
630
18,661
23,026
27,494
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
16
12 / 3 / 7
15,764
717
18,467
15,654
4,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
13
Kills
24
24
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
7
8
1.29
W
6
7
13
1.79
W
Chaac
6
3
10
3.67
L
5
8
4
0.88
L
Chang'e
sheluvvmarco
Chang'e
3
9
6
0.67
W
Ne Zha
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,423
Damage
59,124
70,598
Taken
57,572
33,645
Mitigated
38,687
25,312
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,533
2,318
0
6,079
29,053
23,602
0
9,387
19,666
30,992
0
W
21,996
7,535
816
3,277
18,892
6,345
1,707
10,913
7,979
93,101
0
W
Chaac
18,661
3,649
178
7,499
23,026
27,494
0
11,046
11,980
184
51,865
L
18,075
9,127
0
1,946
19,346
4,684
680
7,190
12,156
0
42,757
L
Chang'e
sheluvvmarco
Chang'e
16,815
1,709
7,226
10,061
22,199
5,359
0
5,615
16,584
55,627
0
W
Ne Zha
18,467
5,033
0
2,854
15,654
4,848
953
6,460
9,194
0
62,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,580
Gold Earned
44,952
148
Minions Killed
259
0
Camps Cleared
0
1,055,873
Distance Traveled
1,183,757
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,268
649
33
2
0
367,414
5
W
Chronos
15,324
697
126
6
0
349,653
6
W
Chaac
13,864
630
64
3
0
395,956
3
L
Skadi
14,143
643
54
2
0
324,552
0
L
Chang'e
13,169
599
61
3
0
363,907
0
W
Ne Zha
15,764
717
69
3
0
438,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role