Player Matchup

Yemoja
Yemoja
G2Uptown
Yemoja
Level 49
God Stats
0W - 1L
1,133 SR
Queue Stats
149W - 153L
1,225 Elo+
Party 2
Izanami
Izanami
Kur-LeeKILLA
Izanami
Level 21
God Stats
21W - 13L
1,537 SR
Queue Stats
49W - 53L
1,225 Elo+
Party 2
Merlin
Merlin
MrScootyMcBooty
Merlin
Level 42
God Stats
1W - 6L
1,753 SR
Queue Stats
296W - 281L
1,260 Elo+
Party 2
Pele
Pele
cuajis44
Pele
Level 53
God Stats
1W - 4L
1,753 SR
Queue Stats
155W - 177L
1,225 Elo+
Party 2
Achilles
Achilles
first_fusion102
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,118 Elo+
Party 2
Team Averages
Level 38
1,535 SR
1,211 Elo+

VS

Team Averages
Level 62
1,546 SR
1,530 Elo+
Arachne
Arachne
Bandit Monroy
Arachne
Level 116
God Stats
1W - 3L
1,623 SR
Queue Stats
88W - 81L
1,440 Elo+
Solo
Nike
Nike
CursingCafe9759
Nike
Level 26
God Stats
1W - 1L
1,417 SR
Queue Stats
3W - 2L
1,763 Elo+
Party 1
Achilles
Achilles
LewdPeaceKeeper
Achilles
Level 43
God Stats
1W - 0L
1,356 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hel
Hel
iDarKz7 SnTy
Hel
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
382W - 380L
1,446 Elo+
Party 1
Cerberus
Cerberus
iNoob SnTy
Cerberus
Level 21
God Stats
30W - 18L
1,837 SR
Queue Stats
128W - 133L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
G2Uptown
Yemoja
20
5 / 3 / 6
17,103
489
19,282
28,633
45,927
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Kur-LeeKILLA
Izanami
16
1 / 8 / 4
12,119
346
9,013
17,899
5,989
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
0 / 11 / 5
12,596
360
31,802
23,945
8,046
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
20
5 / 9 / 1
14,522
415
12,642
22,443
7,710
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
20
2 / 11 / 3
13,787
394
21,712
40,670
61,181
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
13 / 4 / 13
20,623
589
35,813
32,515
18,165
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 0 / 12
16,930
484
16,034
26,233
31,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
20
7 / 3 / 10
16,506
472
20,314
36,268
35,441
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 3 / 12
19,586
560
31,735
31,696
16,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
iNoob SnTy
Cerberus
20
2 / 3 / 12
16,642
475
13,408
31,370
44,512
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
13
Kills
42
42
Deaths
13
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Arachne
13
4
13
4.88
W
8
0
12
14
L
Yemoja
G2Uptown
Yemoja
5
3
6
2.67
L
Izanami
Kur-LeeKILLA
Izanami
1
8
4
0.38
W
Achilles
7
3
10
4
L
0
11
5
0.23
L
Pele
5
9
1
0.61
L
Achilles
2
11
3
0.32
W
12
3
12
6
W
Cerberus
iNoob SnTy
Cerberus
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,451
Damage
117,304
133,590
Taken
158,082
128,853
Mitigated
146,591
28,349
Healing
93,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
35,813
20,598
0
14,238
32,515
18,165
2,366
11,441
21,074
0
211,127
W
16,034
2,389
2,344
9,215
26,233
31,531
4,216
6,905
19,328
0
84,341
L
Yemoja
G2Uptown
Yemoja
19,282
2,987
7,845
5,523
28,633
45,927
0
10,471
18,162
86,867
0
L
Izanami
Kur-LeeKILLA
Izanami
9,013
5,633
0
197
17,899
5,989
0
8,454
9,445
0
62,291
W
Achilles
20,314
6,869
2,186
10,984
36,268
35,441
5,164
13,639
22,629
0
79,650
L
31,802
995
0
3,551
23,945
8,046
589
8,685
15,260
95,346
0
L
Pele
12,642
3,198
0
5,071
22,443
7,710
0
7,352
15,091
0
79,905
L
Achilles
21,712
8,414
0
6,162
40,670
61,181
954
10,181
30,489
0
83,772
W
31,735
2,804
22,094
20,417
31,696
16,942
2,928
12,156
19,540
169,195
0
W
Cerberus
iNoob SnTy
Cerberus
13,408
604
1,759
10,520
31,370
44,512
1,680
9,500
21,870
79,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,127
Gold Earned
90,287
584
Minions Killed
799
0
Camps Cleared
0
2,630,030
Distance Traveled
3,405,686
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
20,623
589
190
5
0
694,624
7
W
Nike
16,930
484
115
3
0
735,689
0
L
Yemoja
17,103
489
79
2
0
528,688
7
L
Izanami
12,119
346
150
4
0
427,696
0
W
Achilles
16,506
472
108
3
0
640,386
4
L
Merlin
12,596
360
133
4
0
524,922
3
L
Pele
14,522
415
117
3
0
572,830
0
L
Achilles
13,787
394
105
3
0
575,894
7
W
Hel
19,586
560
225
6
0
663,707
1
W
Cerberus
16,642
475
161
5
0
671,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role