Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
EasternLaos
Mulan
Level 7
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 5L
1,589 Elo+
Solo
Merlin
Merlin
ImNadzuR
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 165L
1,538 Elo+
Solo
Ares
Ares
SoBlasphemous
Ares
Level 27
God Stats
16W - 7L
1,758 SR
Queue Stats
290W - 268L
1,630 Elo+
Solo
Chaac
Chaac
kratos235588
Chaac
Level 26
God Stats
5W - 2L
1,365 SR
Queue Stats
6W - 5L
1,474 Elo+
Solo
Team Averages
Level 24
1,570 SR
1,546 Elo+

VS

Team Averages
Level 25
1,647 SR
1,714 Elo+
Ymir
Ymir
Aakfendez
Ymir
Level 24
God Stats
1W - 1L
1,799 SR
Queue Stats
4W - 1L
1,846 Elo+
Party 1
Serqet
Serqet
Alexanarchy
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,775 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OneCoolDeku
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,775 Elo+
Party 1
Chaac
Chaac
circusmaximus94
Chaac
Level 7
God Stats
2W - 0L
1,507 SR
Queue Stats
3W - 1L
1,466 Elo+
Solo
Sol
Sol
thegoldenhop466
Sol
Level 40
God Stats
3W - 0L
1,929 SR
Queue Stats
4W - 3L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
1 / 1 / 0
3,115
623
1,710
2,241
608
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,439
488
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Merlin
ImNadzuR
Merlin
5
0 / 2 / 0
3,062
612
901
2,386
731
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 0 / 1
3,204
641
1,230
2,971
953
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 0
3,208
642
500
2,102
1,025
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
1 / 2 / 0
3,290
658
815
3,843
1,356
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
5
0 / 0 / 0
3,513
703
699
2,447
534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
OneCoolDeku
Ah Muzen Cab
5
0 / 0 / 1
3,198
640
2,606
1,651
296
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 0
3,216
643
1,429
1,764
447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
2 / 0 / 0
4,079
816
1,975
2,153
519
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
0
1
W
Ymir
1
2
0
0.5
W
Serqet
0
0
0
0
L
0
0
0
0
L
Merlin
ImNadzuR
Merlin
0
2
0
0
W
Ah Muzen Cab
OneCoolDeku
Ah Muzen Cab
0
0
1
0.5
L
1
0
1
1.5
W
0
0
0
0
L
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,341
Damage
7,524
9,700
Taken
11,858
3,317
Mitigated
3,152
3,578
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,710
987
0
1,000
2,241
608
0
468
1,773
0
10,119
W
Ymir
815
128
0
1,230
3,843
1,356
0
894
2,949
3,827
0
W
Serqet
699
304
0
1,267
2,447
534
0
109
2,338
0
13,540
L
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
ImNadzuR
Merlin
901
0
0
667
2,386
731
0
1,975
411
10,082
0
W
Ah Muzen Cab
OneCoolDeku
Ah Muzen Cab
2,606
1,428
0
1,077
1,651
296
0
227
1,424
0
12,288
L
1,230
35
0
953
2,971
953
0
347
2,624
3,535
0
W
1,429
494
0
1,139
1,764
447
0
0
1,764
0
7,576
L
500
35
0
958
2,102
1,025
117
0
2,102
0
9,292
W
1,975
1,063
0
1,663
2,153
519
1,378
901
1,252
15,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,028
Gold Earned
17,296
58
Minions Killed
92
0
Camps Cleared
0
367,387
Distance Traveled
439,937
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,115
623
22
4
0
76,568
1
W
Ymir
3,290
658
3
1
0
93,748
0
W
Serqet
3,513
703
30
6
0
99,207
0
L
Mulan
2,439
488
0
0
0
403
0
L
Merlin
3,062
612
16
3
0
93,967
0
W
Ah Muzen Cab
3,198
640
19
4
0
96,234
0
L
Ares
3,204
641
7
1
0
104,586
2
W
Chaac
3,216
643
10
2
0
81,389
2
L
Chaac
3,208
642
13
3
0
91,863
0
W
Sol
4,079
816
30
6
0
69,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role