Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
10W - 5L
1,347 SR
Queue Stats
22W - 24L
1,171 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 26
God Stats
0W - 1L
1,626 SR
Queue Stats
11W - 28L
1,100 Elo+
Solo
Set
Set
YBNisDamian23
Set
Level 23
God Stats
0W - 2L
1,161 SR
Queue Stats
9W - 23L
1,033 Elo+
Solo
Hera
Hera
YourMajestyArq
Hera
Level 30
God Stats
17W - 13L
1,522 SR
Queue Stats
249W - 307L
1,145 Elo+
Solo
Ra
Ra
chachiarsa
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,256 Elo+
Solo
Team Averages
Level 22
1,431 SR
1,141 Elo+

VS

Team Averages
Level 20
1,377 SR
1,050 Elo+
Apollo
Apollo
AlmightyVisionz-
Apollo
Level 24
God Stats
2W - 5L
1,374 SR
Queue Stats
230W - 281L
1,051 Elo+
Party 1
Anubis
Anubis
B_OOty_munch8---
Anubis
Level 17
God Stats
16W - 29L
1,285 SR
Queue Stats
17W - 32L
1,175 Elo+
Party 2
Anhur
Anhur
lil_zooky14
Anhur
Level 20
God Stats
11W - 12L
1,345 SR
Queue Stats
98W - 116L
1,149 Elo+
Party 2
Jormungandr
Jormungandr
xxDeathxx1210
Jormungandr
Level 18
God Stats
2W - 0L
1,800 SR
Queue Stats
3W - 4L
826 Elo+
Solo
Thanatos
Thanatos
youngxxprodigyx
Thanatos
Level 22
God Stats
48W - 56L
1,079 SR
Queue Stats
101W - 135L
1,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
20 / 9 / 3
23,786
595
36,268
40,690
21,884
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
 
Ao Kuang
20
8 / 12 / 13
18,242
456
15,771
35,179
17,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 11 / 2
12,113
303
2,208
17,759
3,902
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
11 / 6 / 9
20,924
523
28,815
20,609
8,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 11 / 4
14,630
366
8,999
20,393
7,002
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 7 / 9
22,940
574
39,238
26,430
10,442
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 11 / 3
17,233
431
17,105
25,891
10,321
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
8 / 14 / 12
16,503
413
26,767
28,267
9,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
xxDeathxx1210
Jormungandr
3
0 / 0 / 0
10,072
252
92
1,084
303
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
20
10 / 9 / 16
18,168
454
22,387
29,532
10,643
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
88
41
Kills
48
49
Deaths
41
31
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
20
9
3
2.39
L
Ao Kuang
 
Ao Kuang
8
12
13
1.21
W
21
7
9
3.64
W
9
11
3
0.95
L
1
11
2
0.18
L
11
6
9
2.58
L
1
11
4
0.27
W
8
14
12
1
W
Jormungandr
xxDeathxx1210
Jormungandr
0
0
0
0
W
Thanatos
10
9
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,061
Damage
105,589
134,630
Taken
111,204
59,323
Mitigated
40,757
28,342
Healing
21,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
36,268
30,384
0
16,516
40,690
21,884
344
3,322
37,368
0
220,698
L
Ao Kuang
 
Ao Kuang
15,771
3,519
0
7,048
35,179
17,547
920
5,697
29,482
73,016
0
W
39,238
30,493
0
100
26,430
10,442
3,927
10,838
14,866
0
149,406
W
17,105
1,500
0
5,230
25,891
10,321
2,099
13,340
12,411
104,665
0
L
2,208
663
0
1,372
17,759
3,902
133
5,589
12,170
0
13,150
L
28,815
7,667
37
1,278
20,609
8,988
1,769
751
19,858
152,578
0
L
8,999
565
52
2,039
20,393
7,002
2,725
2,377
18,016
80,983
0
W
26,767
11,421
558
1,695
28,267
9,048
3,526
16,155
11,482
0
71,672
W
Jormungandr
xxDeathxx1210
Jormungandr
92
0
0
0
1,084
303
0
0
1,084
1,587
0
W
Thanatos
22,387
8,639
0
13,620
29,532
10,643
2,363
13,252
15,820
0
67,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,695
Gold Earned
84,916
770
Minions Killed
546
0
Camps Cleared
0
2,882,014
Distance Traveled
2,352,105
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
23,786
595
296
7
0
772,852
1
L
Ao Kuang
18,242
456
100
3
0
628,431
0
W
Apollo
22,940
574
191
5
0
613,549
1
W
Anubis
17,233
431
177
4
0
543,899
0
L
Set
12,113
303
18
0
0
359,379
1
L
Hera
20,924
523
234
6
0
683,399
4
L
Ra
14,630
366
122
3
0
437,953
1
W
Anhur
16,503
413
83
2
0
521,452
0
W
Jormungandr
10,072
252
0
0
0
55,475
0
W
Thanatos
18,168
454
95
2
0
617,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role