Player Matchup

Kukulkan
Kukulkan
AlDerAlMaechtige
Kukulkan
Level 40
God Stats
17W - 8L
1,735 SR
Queue Stats
23W - 24L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
CthuIhuSenpai
Cernunnos
Level 128
God Stats
4W - 4L
1,223 SR
Queue Stats
345W - 342L
1,615 Elo+
Solo
Scylla
Scylla
Last Warder
Scylla
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
450W - 432L
1,479 Elo+
Solo
Bellona
Bellona
iTz_brilliant_42
Bellona
Level 67
God Stats
9W - 9L
1,650 SR
Queue Stats
22W - 21L
1,555 Elo+
Party 2
Camazotz
Camazotz
lukassos-orig
Camazotz
Level 102
God Stats
1W - 0L
1,227 SR
Queue Stats
29W - 31L
1,632 Elo+
Solo
Team Averages
Level 76
1,467 SR
1,567 Elo+

VS

Team Averages
Level 56
1,448 SR
1,513 Elo+
Arachne
Arachne
Dtjak
Arachne
Level 69
God Stats
1W - 2L
1,295 SR
Queue Stats
321W - 305L
1,557 Elo+
Party 1
Zeus
Zeus
Hiroshi_Sawaki
Zeus
Level 28
God Stats
36W - 26L
1,648 SR
Queue Stats
130W - 127L
1,506 Elo+
Party 1
King Arthur
King Arthur
IDzngex
King Arthur
Level 121
God Stats
0W - 5L
1,500 SR
Queue Stats
112W - 141L
1,570 Elo+
Solo
Olorun
Olorun
LaPintePintBier
Olorun
Level 47
God Stats
23W - 33L
1,574 SR
Queue Stats
223W - 261L
1,471 Elo+
Solo
Izanami
Izanami
vinicius_mends
Izanami
Level 15
God Stats
0W - 2L
1,222 SR
Queue Stats
72W - 71L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 13
12,378
1,125
14,369
8,933
4,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
CthuIhuSenpai
Cernunnos
20
16 / 2 / 15
14,342
1,304
39,718
22,626
10,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
19
6 / 1 / 18
12,715
1,156
23,993
9,429
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 15
10,935
994
7,057
12,424
10,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
lukassos-orig
Camazotz
18
3 / 6 / 17
11,700
1,064
12,044
13,578
7,326
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

243

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dtjak
Arachne
17
6 / 11 / 5
11,640
1,058
12,390
23,127
7,136
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
7 / 5 / 6
12,782
1,162
21,683
13,700
3,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
IDzngex
King Arthur
17
3 / 9 / 7
11,099
1,009
15,148
27,791
18,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 4 / 6
10,372
943
7,659
18,453
12,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 6 / 6
9,969
906
4,494
21,695
5,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
47
35
Kills
17
17
Deaths
35
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
W
Cernunnos
CthuIhuSenpai
Cernunnos
16
2
15
11.75
L
Arachne
Dtjak
Arachne
6
11
5
0.77
L
7
5
6
2
L
King Arthur
IDzngex
King Arthur
3
9
7
0.72
L
1
4
6
1
W
Scylla
6
1
18
15
W
3
6
15
1.75
W
Camazotz
lukassos-orig
Camazotz
3
6
17
1.92
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,181
Damage
61,374
66,990
Taken
104,766
37,019
Mitigated
47,948
15,005
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,369
639
0
185
8,933
4,300
0
4,554
4,379
49,408
0
W
Cernunnos
CthuIhuSenpai
Cernunnos
39,718
24,032
0
10,012
22,626
10,449
0
11,060
11,566
0
71,357
L
Arachne
Dtjak
Arachne
12,390
9,582
0
2,316
23,127
7,136
0
9,332
13,795
0
17,434
L
21,683
678
279
1,369
13,700
3,934
0
5,904
7,796
45,397
0
L
King Arthur
IDzngex
King Arthur
15,148
3,594
0
0
27,791
18,809
0
9,203
18,588
0
37,097
L
7,659
3,083
2,242
3,713
18,453
12,221
0
6,577
11,876
21,727
0
W
Scylla
23,993
2,015
0
752
9,429
4,117
0
3,794
5,635
39,453
0
W
7,057
1,750
0
440
12,424
10,827
0
4,496
7,928
0
26,243
W
Camazotz
lukassos-orig
Camazotz
12,044
3,323
0
3,616
13,578
7,326
0
5,438
8,140
0
21,918
L
4,494
2,889
0
391
21,695
5,848
0
7,346
14,349
0
14,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,070
Gold Earned
55,862
256
Minions Killed
174
12
Camps Cleared
5
996,922
Distance Traveled
1,042,827
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,378
1,125
96
9
1
202,479
0
W
Cernunnos
14,342
1,304
53
5
4
207,870
3
L
Arachne
11,640
1,058
12
1
1
201,027
0
L
Zeus
12,782
1,162
61
6
0
210,270
0
L
King Arthur
11,099
1,009
43
4
1
228,236
0
L
Olorun
10,372
943
19
2
2
195,268
0
W
Scylla
12,715
1,156
46
4
1
214,466
1
W
Bellona
10,935
994
47
4
2
184,916
0
W
Camazotz
11,700
1,064
14
1
4
187,191
0
L
Izanami
9,969
906
39
4
1
208,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role