Player Matchup

Amaterasu
Amaterasu
Sullied
Amaterasu
Level 146
God Stats
0W - 1L
1,484 SR
Queue Stats
34W - 44L
1,378 Elo+
Party 1
Ra
Ra
Tract_Arrow
Ra
Level 7
God Stats
2W - 3L
1,523 SR
Queue Stats
73W - 35L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
VeryAngryBeaver
Cernunnos
Level 126
God Stats
0W - 1L
1,720 SR
Queue Stats
19W - 22L
1,417 Elo+
Party 1
Ymir
Ymir
eRochyRoch
Ymir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,301 Elo+
Party 1
Hercules
Hercules
whiskywombat
Hercules
Level 8
God Stats
4W - 3L
1,584 SR
Queue Stats
18W - 13L
1,421 Elo+
Party 1
Team Averages
Level 81
1,562 SR
1,406 Elo+

VS

Team Averages
Level 62
1,604 SR
1,588 Elo+
Merlin
Merlin
ARSTL
Merlin
Level 26
God Stats
29W - 20L
1,599 SR
Queue Stats
42W - 37L
1,613 Elo+
Party 2
Aphrodite
Aphrodite
Dread Sand Man
Aphrodite
Level 116
God Stats
6W - 11L
1,303 SR
Queue Stats
427W - 464L
1,536 Elo+
Party 2
Zeus
Zeus
LaPlante11
Zeus
Level 49
God Stats
225W - 175L
1,621 SR
Queue Stats
454W - 439L
1,568 Elo+
Party 2
Ratatoskr
Ratatoskr
Yourgonalose
Ratatoskr
Level 39
God Stats
5W - 2L
1,716 SR
Queue Stats
380W - 318L
1,670 Elo+
Party 2
Chaac
Chaac
dtall12
Chaac
Level 82
God Stats
18W - 12L
1,779 SR
Queue Stats
199W - 128L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Sullied
Amaterasu
20
10 / 6 / 10
17,860
992
30,032
42,076
43,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
2 / 4 / 18
16,776
932
24,653
24,857
12,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
VeryAngryBeaver
Cernunnos
20
8 / 7 / 11
17,273
960
27,758
24,300
13,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 8 / 18
18,418
1,023
17,070
39,266
71,605
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
whiskywombat
Hercules
20
0 / 7 / 10
14,669
815
7,066
30,341
16,327
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ARSTL
Merlin
20
3 / 2 / 21
16,183
899
35,286
13,272
4,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Dread Sand Man
Aphrodite
20
9 / 8 / 22
18,010
1,001
37,478
31,801
17,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 8 / 14
16,191
900
39,937
22,799
7,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Yourgonalose
Ratatoskr
20
12 / 4 / 16
18,254
1,014
19,487
21,042
8,237
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
dtall12
Chaac
20
3 / 2 / 26
16,608
923
21,769
28,708
32,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
131
24
Kills
32
32
Deaths
24
67
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Merlin
ARSTL
Merlin
3
2
21
6.75
W
Aphrodite
Dread Sand Man
Aphrodite
9
8
22
2.5
W
5
8
14
1.5
L
Amaterasu
Sullied
Amaterasu
10
6
10
2.5
L
2
4
18
2.75
L
Cernunnos
VeryAngryBeaver
Cernunnos
8
7
11
1.93
W
Ratatoskr
Yourgonalose
Ratatoskr
12
4
16
5
W
Chaac
dtall12
Chaac
3
2
26
8
L
4
8
18
1.63
L
Hercules
whiskywombat
Hercules
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,579
Damage
153,957
160,840
Taken
117,622
157,274
Mitigated
70,841
31,127
Healing
35,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ARSTL
Merlin
35,286
378
0
0
13,272
4,881
0
4,538
8,734
66,575
0
W
Aphrodite
Dread Sand Man
Aphrodite
37,478
7,599
7,971
14,759
31,801
17,915
0
11,334
20,467
64,560
0
W
39,937
3,900
0
1,062
22,799
7,379
0
8,163
14,636
65,731
0
L
Amaterasu
Sullied
Amaterasu
30,032
10,151
0
7,456
42,076
43,576
0
31,478
10,598
1,124
45,422
L
24,653
1,349
7,987
4,729
24,857
12,257
0
15,581
9,276
98,625
0
L
Cernunnos
VeryAngryBeaver
Cernunnos
27,758
13,196
3,460
2,261
24,300
13,509
0
16,648
7,652
0
60,885
W
Ratatoskr
Yourgonalose
Ratatoskr
19,487
3,546
0
1,280
21,042
8,237
0
8,706
12,336
0
44,780
W
Chaac
dtall12
Chaac
21,769
3,260
1,957
8,931
28,708
32,429
0
10,078
18,630
0
65,989
L
17,070
937
665
1,088
39,266
71,605
0
28,882
10,384
34,478
0
L
Hercules
whiskywombat
Hercules
7,066
267
0
3,481
30,341
16,327
0
20,112
10,229
0
14,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,996
Gold Earned
85,246
331
Minions Killed
341
5
Camps Cleared
15
1,662,515
Distance Traveled
1,722,314
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,183
899
79
4
0
332,366
7
W
Aphrodite
18,010
1,001
60
3
5
343,174
0
W
Zeus
16,191
900
49
3
1
301,517
1
L
Amaterasu
17,860
992
30
2
2
376,637
0
L
Ra
16,776
932
196
11
0
389,488
0
L
Cernunnos
17,273
960
57
3
3
267,535
0
W
Ratatoskr
18,254
1,014
44
2
9
390,589
0
W
Chaac
16,608
923
109
6
0
354,668
0
L
Ymir
18,418
1,023
29
2
0
311,377
0
L
Hercules
14,669
815
19
1
0
317,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role