Player Matchup

Anubis
Anubis
Calembel
Anubis
Level 17
God Stats
7W - 3L
1,776 SR
Queue Stats
66W - 66L
1,405 Elo+
Solo
Cerberus
Cerberus
KhromeWolf
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,273 Elo+
Party 1
Merlin
Merlin
PlzBeValid
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,374 Elo+
Party 2
Hel
Hel
lil-doh-boi
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,304 Elo+
Party 1
Fenrir
Fenrir
thecheetoman
Fenrir
Level 4
God Stats
0W - 2L
1,255 SR
Queue Stats
4W - 7L
1,446 Elo+
Party 2
Team Averages
Level 26
1,506 SR
1,360 Elo+

VS

Team Averages
Level 13
1,489 SR
1,362 Elo+
Ullr
Ullr
Balroga
Ullr
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,188 Elo+
Party 3
Hachiman
Hachiman
Data21
Hachiman
Level 12
God Stats
8W - 8L
1,303 SR
Queue Stats
10W - 10L
1,220 Elo+
Party 3
Artio
Artio
Wolfabane
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,341 Elo+
Solo
Pele
Pele
coledh907
Pele
Level 16
God Stats
5W - 3L
1,461 SR
Queue Stats
82W - 81L
1,396 Elo+
Party 4
Nemesis
Nemesis
jaykedoll
Nemesis
Level 3
God Stats
3W - 1L
1,683 SR
Queue Stats
14W - 9L
1,668 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Calembel
Anubis
15
3 / 3 / 5
9,878
988
7,421
6,189
2,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
KhromeWolf
Cerberus
16
1 / 8 / 9
9,469
947
8,463
26,486
16,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
PlzBeValid
Merlin
16
4 / 4 / 6
10,423
1,042
14,281
8,440
3,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 9 / 7
9,897
990
10,279
16,558
7,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
14
1 / 9 / 4
8,575
858
4,213
13,927
6,483
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

127

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Balroga
Ullr
16
4 / 1 / 18
10,723
1,072
18,147
9,209
3,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Data21
Hachiman
17
4 / 0 / 17
10,556
1,056
13,488
6,896
2,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Artio
Wolfabane
Artio
17
2 / 3 / 18
10,538
1,054
5,058
14,365
12,989
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
17
8 / 5 / 11
10,731
1,073
13,083
9,741
2,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
jaykedoll
Nemesis
18
15 / 2 / 12
12,814
1,281
14,505
9,211
2,868
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
109
11
Kills
33
33
Deaths
11
31
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ullr
Balroga
Ullr
4
1
18
13
L
Anubis
Calembel
Anubis
3
3
5
1.83
W
Hachiman
Data21
Hachiman
4
0
17
12.5
L
Cerberus
KhromeWolf
Cerberus
1
8
9
0.69
L
Merlin
PlzBeValid
Merlin
4
4
6
1.75
W
Artio
Wolfabane
Artio
2
3
18
3.67
W
Pele
8
5
11
2.7
W
Nemesis
jaykedoll
Nemesis
15
2
12
10.5
L
2
9
7
0.61
L
Fenrir
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,657
Damage
64,281
71,600
Taken
49,422
35,607
Mitigated
23,863
15,130
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Balroga
Ullr
18,147
10,642
0
608
9,209
3,014
0
7,024
2,064
0
35,832
L
Anubis
Calembel
Anubis
7,421
921
0
1,477
6,189
2,043
0
30
6,159
27,984
0
W
Hachiman
Data21
Hachiman
13,488
9,133
0
1,709
6,896
2,146
0
6,158
738
0
42,993
L
Cerberus
KhromeWolf
Cerberus
8,463
1,669
0
2,602
26,486
16,425
0
2,432
24,054
24,833
0
L
Merlin
PlzBeValid
Merlin
14,281
2,280
0
1,176
8,440
3,651
0
198
8,242
30,486
0
W
Artio
Wolfabane
Artio
5,058
1,513
375
2,154
14,365
12,989
0
11,047
3,318
18,901
0
W
Pele
13,083
4,978
0
1,095
9,741
2,846
0
8,764
977
0
19,959
W
Nemesis
jaykedoll
Nemesis
14,505
6,535
0
633
9,211
2,868
0
7,330
1,881
0
26,617
L
10,279
704
5,110
4,465
16,558
7,005
0
1,992
14,566
32,659
0
L
Fenrir
4,213
577
0
300
13,927
6,483
0
406
13,521
0
7,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,242
Gold Earned
55,362
187
Minions Killed
185
3
Camps Cleared
8
741,989
Distance Traveled
887,117
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,723
1,072
38
4
4
182,094
0
L
Anubis
9,878
988
55
6
0
124,720
0
W
Hachiman
10,556
1,056
73
7
1
171,431
0
L
Cerberus
9,469
947
44
4
2
140,273
1
L
Merlin
10,423
1,042
34
3
1
166,288
0
W
Artio
10,538
1,054
29
3
1
171,356
0
W
Pele
10,731
1,073
16
2
2
151,782
2
W
Nemesis
12,814
1,281
29
3
0
210,454
1
L
Hel
9,897
990
53
5
0
178,681
0
L
Fenrir
8,575
858
1
0
0
132,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role