Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 14
God Stats
0W - 1L
1,171 SR
Queue Stats
11W - 35L
957 Elo+
Solo
Chaac
Chaac
ViewedInk262316
Chaac
Level 29
God Stats
8W - 6L
1,225 SR
Queue Stats
134W - 169L
1,150 Elo+
Solo
Nemesis
Nemesis
claymm77
Nemesis
Level 28
God Stats
1W - 5L
1,419 SR
Queue Stats
162W - 212L
1,152 Elo+
Solo
Arachne
Arachne
lord_panzarini
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 65L
1,022 Elo+
Solo
Skadi
Skadi
yyujhyuhjmhhytt
Skadi
Level 29
God Stats
2W - 5L
1,391 SR
Queue Stats
94W - 140L
1,122 Elo+
Solo
Team Averages
Level 23
1,341 SR
1,081 Elo+

VS

Team Averages
Level 24
1,500 SR
1,144 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,253 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
80W - 95L
1,500 Elo+
Party 1
Sol
Sol
D PsYchO PaT
Sol
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 49L
1,089 Elo+
Solo
Mercury
Mercury
I Halfdane I
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
916 Elo+
Solo
Nemesis
Nemesis
Syte FN
Nemesis
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 3L
964 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 3 / 1
10,832
833
739
7,375
2,724
19
2 / 9 / 4
12,233
941
8,381
28,727
12,662
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
claymm77
Nemesis
19
1 / 13 / 8
12,210
939
10,530
30,734
15,557
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
9 / 14 / 3
13,977
1,075
31,266
28,035
17,596
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 1 / 9
12,085
930
9,122
12,974
3,282
Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
13 / 2 / 21
14,991
1,153
29,823
14,248
7,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
 
Guan Yu
20
5 / 4 / 19
13,355
1,027
10,278
18,465
27,656
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 3 / 20
13,505
1,039
19,158
17,388
5,232
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
I Halfdane I
Mercury
20
0 / 4 / 26
12,458
958
3,662
11,986
4,344
Nemesis
Syte FN
Nemesis
20
15 / 2 / 15
15,028
1,156
26,830
17,518
7,929
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
141
15
Kills
40
40
Deaths
15
25
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
1
0.5
W
Aphrodite
 
Aphrodite
13
2
21
11.75
W
Guan Yu
 
Guan Yu
5
4
19
3.63
W
7
3
20
5.67
W
Mercury
I Halfdane I
Mercury
0
4
26
3.25
W
Nemesis
Syte FN
Nemesis
15
2
15
11.25
L
2
9
4
0.44
L
Nemesis
claymm77
Nemesis
1
13
8
0.38
L
9
14
3
0.75
L
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,038
Damage
89,751
107,845
Taken
79,605
51,821
Mitigated
52,714
13,652
Healing
37,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
739
739
0
0
7,375
2,724
0
1,822
5,553
0
8,219
W
Aphrodite
 
Aphrodite
29,823
4,848
12,468
9,541
14,248
7,553
0
0
14,248
58,518
0
W
Guan Yu
 
Guan Yu
10,278
2,559
3,370
4,603
18,465
27,656
0
0
18,465
0
25,850
W
19,158
10,983
0
5,064
17,388
5,232
0
0
17,388
42,072
0
W
Mercury
I Halfdane I
Mercury
3,662
1,954
0
14
11,986
4,344
0
0
11,986
0
12,022
W
Nemesis
Syte FN
Nemesis
26,830
17,134
0
2,639
17,518
7,929
0
0
17,518
0
45,718
L
8,381
1,084
195
3,797
28,727
12,662
0
10,338
18,000
0
33,865
L
Nemesis
claymm77
Nemesis
10,530
9,566
0
5,510
30,734
15,557
0
15,740
14,994
0
27,451
L
31,266
21,082
0
3,976
28,035
17,596
0
14,587
13,448
0
39,023
L
9,122
4,945
0
174
12,974
3,282
0
6,494
6,480
0
15,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,337
Gold Earned
69,337
112
Minions Killed
229
7
Camps Cleared
5
990,896
Distance Traveled
1,114,392
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,832
833
7
1
6
177,889
0
W
Aphrodite
14,991
1,153
84
6
1
197,078
2
W
Guan Yu
13,355
1,027
37
3
0
239,338
0
W
Sol
13,505
1,039
57
4
2
237,990
0
W
Mercury
12,458
958
22
2
0
212,951
0
W
Nemesis
15,028
1,156
29
2
2
227,035
0
L
Chaac
12,233
941
45
3
0
189,463
0
L
Nemesis
12,210
939
33
3
1
189,471
2
L
Arachne
13,977
1,075
19
1
0
202,463
0
L
Skadi
12,085
930
8
1
0
231,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role