Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CaqriSun
Ymir
Level 28
God Stats
15W - 14L
1,485 SR
Queue Stats
201W - 232L
1,562 Elo+
Solo
Anhur
Anhur
Settled
Anhur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 82L
1,742 Elo+
Solo
Sol
Sol
Swerity
Sol
Level 29
God Stats
9W - 7L
1,573 SR
Queue Stats
35W - 33L
1,629 Elo+
Solo
Jormungandr
Jormungandr
TheOtherS7
Jormungandr
Level 15
God Stats
5W - 5L
1,455 SR
Queue Stats
440W - 170L
1,710 Elo+
Party 1
Team Averages
Level 26
1,503 SR
1,629 Elo+

VS

Team Averages
Level 21
1,625 SR
1,590 Elo+
Da Ji
Da Ji
Avarum
Da Ji
Level 29
God Stats
5W - 10L
1,580 SR
Queue Stats
154W - 202L
1,541 Elo+
Solo
Merlin
Merlin
Fizitron
Merlin
Level 15
God Stats
12W - 8L
1,752 SR
Queue Stats
414W - 369L
1,580 Elo+
Solo
Neith
Neith
GnomeLord420
Neith
Level 10
God Stats
1W - 1L
1,708 SR
Queue Stats
4W - 4L
1,526 Elo+
Solo
Xing Tian
Xing Tian
adfaadfasd
Xing Tian
Level 25
God Stats
4W - 4L
1,585 SR
Queue Stats
61W - 55L
1,581 Elo+
Solo
Set
Set
hotbrownrain
Set
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 78L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 2 / 4
10,020
527
5,058
11,464
4,160
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
2 / 2 / 14
10,078
530
7,207
14,808
10,072
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
Settled
Anhur
17
15 / 4 / 1
11,190
589
15,624
12,660
4,905
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
17
3 / 2 / 2
10,701
563
9,372
11,964
4,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
TheOtherS7
Jormungandr
18
4 / 3 / 0
10,938
576
12,142
14,186
22,464
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Avarum
Da Ji
13
4 / 3 / 1
8,667
456
6,011
10,373
3,954
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Fizitron
Merlin
15
3 / 6 / 2
9,306
490
9,868
10,579
3,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 7 / 3
8,213
432
10,766
8,815
1,599
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
adfaadfasd
Xing Tian
12
1 / 7 / 5
8,806
463
7,492
18,084
8,655
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 2 / 2
9,473
499
10,327
14,159
13,563
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
25
Kills
13
13
Deaths
25
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
2
4
1.5
L
Da Ji
Avarum
Da Ji
4
3
1
1.5
W
Ymir
2
2
14
4.5
L
Merlin
Fizitron
Merlin
3
6
2
0.67
L
2
7
3
0.5
W
Anhur
Settled
Anhur
15
4
1
3.88
W
Sol
3
2
2
2
W
Jormungandr
TheOtherS7
Jormungandr
4
3
0
1.33
L
Xing Tian
adfaadfasd
Xing Tian
1
7
5
0.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,403
Damage
44,464
65,082
Taken
62,010
45,992
Mitigated
31,038
19,654
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,058
2,568
0
3,152
11,464
4,160
0
924
10,540
0
71,819
L
Da Ji
Avarum
Da Ji
6,011
970
0
1,442
10,373
3,954
0
5,706
4,667
0
39,337
W
Ymir
7,207
1,285
0
3,430
14,808
10,072
0
4,833
9,975
33,345
0
L
Merlin
Fizitron
Merlin
9,868
937
0
986
10,579
3,267
0
5,416
5,163
50,051
0
L
10,766
5,540
0
630
8,815
1,599
0
2,399
6,416
0
40,470
W
Anhur
Settled
Anhur
15,624
7,476
0
3,965
12,660
4,905
1,702
3,316
9,344
0
75,493
W
Sol
9,372
3,000
0
5,858
11,964
4,391
2,895
5,707
6,257
75,271
0
W
Jormungandr
TheOtherS7
Jormungandr
12,142
3,146
0
3,249
14,186
22,464
245
2,580
11,606
78,026
0
L
Xing Tian
adfaadfasd
Xing Tian
7,492
336
0
160
18,084
8,655
0
6,220
11,864
31,079
0
L
10,327
5,336
0
6,280
14,159
13,563
0
8,980
5,179
0
69,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,927
Gold Earned
44,465
591
Minions Killed
403
0
Camps Cleared
0
1,744,691
Distance Traveled
1,745,328
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,020
527
117
6
0
388,666
3
L
Da Ji
8,667
456
73
4
0
359,177
2
W
Ymir
10,078
530
62
3
0
358,865
5
L
Merlin
9,306
490
88
5
0
319,201
9
L
Neith
8,213
432
70
4
0
327,159
2
W
Anhur
11,190
589
109
6
0
319,725
2
W
Sol
10,701
563
143
8
0
326,975
5
W
Jormungandr
10,938
576
160
8
0
350,460
4
L
Xing Tian
8,806
463
49
3
0
370,369
0
L
Set
9,473
499
123
6
0
369,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role