Player Matchup

Arachne
Arachne
Blacksword_Sao_k
Arachne
Level 44
God Stats
3W - 2L
1,680 SR
Queue Stats
94W - 83L
1,513 Elo+
Party 2
Bellona
Bellona
Cicara
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,343 Elo+
Solo
Zeus
Zeus
Marlo667
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,542 Elo+
Solo
Izanami
Izanami
Samurai07o
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,463 Elo+
Party 2
Merlin
Merlin
Uprized
Merlin
Level 27
God Stats
7W - 8L
1,562 SR
Queue Stats
40W - 34L
1,542 Elo+
Party 2
Team Averages
Level 26
1,548 SR
1,480 Elo+

VS

Team Averages
Level 18
1,658 SR
1,603 Elo+
Ymir
Ymir
DerScharry
Ymir
Level 9
God Stats
7W - 2L
1,671 SR
Queue Stats
10W - 6L
1,738 Elo+
Party 1
Bakasura
Bakasura
Leyderstiefel
Bakasura
Level 25
God Stats
6W - 3L
1,908 SR
Queue Stats
9W - 5L
1,738 Elo+
Party 1
Hachiman
Hachiman
Riznems
Hachiman
Level 10
God Stats
3W - 1L
1,710 SR
Queue Stats
7W - 2L
1,599 Elo+
Party 3
Xing Tian
Xing Tian
Skojj
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,599 Elo+
Party 3
Anubis
Anubis
scrotosangrante
Anubis
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
19W - 17L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 7
9,533
477
10,289
16,939
5,599
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Cicara
Bellona
13
0 / 11 / 7
8,379
419
5,515
17,758
8,925
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
16
6 / 8 / 6
11,060
553
14,437
9,582
3,170
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Samurai07o
Izanami
14
4 / 13 / 1
9,417
471
14,446
14,677
3,879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Uprized
Merlin
17
12 / 7 / 6
11,982
599
19,632
12,887
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 8
10,988
549
14,367
14,060
6,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Leyderstiefel
Bakasura
15
8 / 8 / 9
11,161
558
8,432
15,319
5,749
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
Riznems
Hachiman
17
15 / 5 / 5
11,883
594
15,564
13,993
4,739
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Skojj
Xing Tian
16
4 / 3 / 19
10,880
544
7,998
17,045
14,933
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
10 / 5 / 8
11,679
584
13,604
17,199
9,262
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
24
Kills
47
47
Deaths
24
27
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
L
Bellona
Cicara
Bellona
0
11
7
0.32
W
10
3
8
4.67
W
Bakasura
Leyderstiefel
Bakasura
8
8
9
1.56
L
Zeus
6
8
6
1.13
W
Hachiman
Riznems
Hachiman
15
5
5
3.5
L
Izanami
Samurai07o
Izanami
4
13
1
0.35
W
Xing Tian
Skojj
Xing Tian
4
3
19
4.5
L
Merlin
Uprized
Merlin
12
7
6
2.14
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,319
Damage
59,965
71,843
Taken
77,616
26,120
Mitigated
40,767
8,461
Healing
21,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,289
6,454
175
4,940
16,939
5,599
312
9,722
7,217
0
58,566
L
Bellona
Cicara
Bellona
5,515
1,548
0
1,209
17,758
8,925
792
6,777
10,677
0
27,538
W
14,367
3,533
0
2,810
14,060
6,084
818
7,864
6,196
54,633
0
W
Bakasura
Leyderstiefel
Bakasura
8,432
5,811
195
4,437
15,319
5,749
0
6,201
9,007
0
58,451
L
Zeus
14,437
2,995
0
555
9,582
3,170
386
5,787
3,735
51,600
0
W
Hachiman
Riznems
Hachiman
15,564
11,868
0
5,584
13,993
4,739
1,465
3,134
10,833
0
58,539
L
Izanami
Samurai07o
Izanami
14,446
9,769
0
552
14,677
3,879
1,566
6,255
8,152
0
53,577
W
Xing Tian
Skojj
Xing Tian
7,998
1,075
0
1,040
17,045
14,933
462
7,081
9,964
19,498
0
L
Merlin
Uprized
Merlin
19,632
1,437
0
1,030
12,887
4,547
0
7,428
5,234
69,166
0
W
13,604
961
209
7,703
17,199
9,262
831
9,789
7,410
68,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,371
Gold Earned
56,591
393
Minions Killed
412
0
Camps Cleared
0
1,584,579
Distance Traveled
1,682,467
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,533
477
83
4
0
396,754
0
L
Bellona
8,379
419
38
2
0
300,123
0
W
Ymir
10,988
549
94
5
0
340,923
1
W
Bakasura
11,161
558
96
5
0
339,537
0
L
Zeus
11,060
553
76
4
0
283,896
3
W
Hachiman
11,883
594
75
4
0
310,919
3
L
Izanami
9,417
471
91
5
0
303,684
0
W
Xing Tian
10,880
544
27
1
0
374,535
2
L
Merlin
11,982
599
105
5
0
300,122
2
W
Anubis
11,679
584
120
6
0
316,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role