Player Matchup

Loki
Loki
CondolentOcean
Loki
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 16L
1,469 Elo+
Party 2
Neith
Neith
N0sugg3sti0ns
Neith
Level 18
God Stats
27W - 32L
1,435 SR
Queue Stats
60W - 81L
1,244 Elo+
Solo
Chernobog
Chernobog
Nordskii
Chernobog
Level 12
God Stats
6W - 5L
1,500 SR
Queue Stats
101W - 102L
1,291 Elo+
Solo
Cerberus
Cerberus
ORPHE0
Cerberus
Level 13
God Stats
2W - 4L
1,511 SR
Queue Stats
13W - 17L
1,469 Elo+
Party 2
Hel
Hel
Yogitram
Hel
Level 18
God Stats
24W - 18L
1,788 SR
Queue Stats
48W - 47L
1,545 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,403 Elo+

VS

Team Averages
Level 21
1,510 SR
1,501 Elo+
Jormungandr
Jormungandr
Alekzandr2009
Jormungandr
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 11L
1,702 Elo+
Party 1
Izanami
Izanami
Copestic
Izanami
Level 28
God Stats
32W - 34L
1,498 SR
Queue Stats
60W - 83L
1,368 Elo+
Party 1
Medusa
Medusa
geonaisar
Medusa
Level 12
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 2L
1,653 Elo+
Solo
Anubis
Anubis
peckolhead
Anubis
Level 27
God Stats
10W - 19L
1,430 SR
Queue Stats
103W - 156L
1,350 Elo+
Solo
Fenrir
Fenrir
sethwhitechs
Fenrir
Level 25
God Stats
5W - 4L
1,431 SR
Queue Stats
311W - 362L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 14
17,282
1,234
22,348
16,455
5,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 4 / 21
14,664
1,047
16,832
18,173
8,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Nordskii
Chernobog
20
5 / 7 / 20
15,276
1,091
21,168
20,254
11,719
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
ORPHE0
Cerberus
20
12 / 7 / 25
16,205
1,158
22,103
30,456
44,933
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 12 / 20
14,916
1,065
21,805
28,273
18,843
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alekzandr2009
Jormungandr
20
3 / 8 / 23
15,351
1,097
11,463
22,586
10,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Copestic
Izanami
20
12 / 7 / 13
17,094
1,221
30,579
17,620
6,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
geonaisar
Medusa
20
4 / 9 / 18
15,183
1,085
13,652
19,470
6,951
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Anubis
peckolhead
Anubis
20
11 / 14 / 13
15,890
1,135
30,612
25,219
11,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
20
5 / 8 / 13
14,530
1,038
18,736
26,822
11,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
115
46
Kills
35
35
Deaths
46
100
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alekzandr2009
Jormungandr
3
8
23
1.81
W
17
5
14
4.8
L
Izanami
Copestic
Izanami
12
7
13
2.64
W
4
4
21
3.63
W
Chernobog
Nordskii
Chernobog
5
7
20
2.14
W
Cerberus
ORPHE0
Cerberus
12
7
25
3.5
W
8
12
20
1.5
L
Medusa
geonaisar
Medusa
4
9
18
1.44
L
Anubis
peckolhead
Anubis
11
14
13
1.25
L
Fenrir
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,256
Damage
105,042
113,611
Taken
111,717
89,703
Mitigated
47,372
20,643
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alekzandr2009
Jormungandr
11,463
3,370
0
0
22,586
10,152
0
9,470
13,116
40,353
0
W
22,348
10,773
0
500
16,455
5,679
0
8,774
7,681
0
42,932
L
Izanami
Copestic
Izanami
30,579
27,013
0
0
17,620
6,889
0
5,808
11,812
0
70,661
W
16,832
8,320
0
1,946
18,173
8,529
0
5,313
12,860
0
53,159
W
Chernobog
Nordskii
Chernobog
21,168
14,770
0
0
20,254
11,719
0
5,193
15,061
0
53,976
W
Cerberus
ORPHE0
Cerberus
22,103
794
0
2,913
30,456
44,933
0
11,520
18,936
31,056
2,975
W
21,805
2,011
8,599
6,685
28,273
18,843
0
11,275
16,998
40,019
0
L
Medusa
geonaisar
Medusa
13,652
8,985
0
0
19,470
6,951
0
7,913
11,557
0
33,733
L
Anubis
peckolhead
Anubis
30,612
1,043
0
2,777
25,219
11,839
0
7,282
17,937
49,436
0
L
Fenrir
18,736
4,747
0
2,085
26,822
11,541
0
10,700
16,122
0
40,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,343
Gold Earned
78,048
273
Minions Killed
281
7
Camps Cleared
9
1,287,020
Distance Traveled
1,110,363
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,351
1,097
57
4
0
224,754
0
W
Loki
17,282
1,234
55
4
4
287,710
0
L
Izanami
17,094
1,221
99
7
1
188,516
1
W
Neith
14,664
1,047
93
7
0
212,620
5
W
Chernobog
15,276
1,091
43
3
2
253,818
1
W
Cerberus
16,205
1,158
35
3
1
257,580
0
W
Hel
14,916
1,065
47
3
0
275,292
0
L
Medusa
15,183
1,085
45
3
1
222,228
5
L
Anubis
15,890
1,135
40
3
1
196,453
0
L
Fenrir
14,530
1,038
40
3
6
278,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role