Player Matchup

Ra
Ra
 
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,392 Elo+
Solo
Neith
Neith
 
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 8
God Stats
1W - 1L
1,413 SR
Queue Stats
4W - 3L
1,243 Elo+
Party 1
Odin
Odin
CrimsonClout-YT
Odin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 128L
1,389 Elo+
Solo
Hades
Hades
Trickister_
Hades
Level 116
God Stats
1W - 0L
1,553 SR
Queue Stats
3W - 5L
1,261 Elo+
Party 1
Team Averages
Level 35
1,493 SR
1,357 Elo+

VS

Team Averages
Level 13
1,454 SR
1,331 Elo+
Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 14L
1,251 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
1,251 Elo+
Party 2
Arachne
Arachne
GALAXPAUL
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ProAustin-
Heimdallr
Level 26
God Stats
2W - 4L
1,403 SR
Queue Stats
206W - 166L
1,340 Elo+
Solo
Agni
Agni
zachattack nate
Agni
Level 21
God Stats
2W - 1L
1,366 SR
Queue Stats
17W - 16L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 7 / 7
9,041
312
325
5,681
1,656
Neith
 
Neith
14
4 / 5 / 4
11,308
390
6,047
12,248
3,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
 
Cerberus
16
2 / 2 / 18
11,784
406
7,085
18,722
15,189
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
11 / 1 / 0
13,691
472
9,033
15,162
11,757
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
35 / 2 / 4
17,405
600
42,872
29,252
14,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 8 / 2
7,997
276
447
6,546
2,666
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Discordia
 
Discordia
10
2 / 15 / 3
8,728
301
2,951
12,651
3,861
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
GALAXPAUL
Arachne
8
0 / 20 / 4
8,244
284
1,686
18,903
5,422
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ProAustin-
Heimdallr
20
9 / 7 / 1
14,671
506
23,873
25,510
10,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 9 / 5
11,920
411
25,845
24,584
8,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
52
Kills
16
17
Deaths
59
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
7
7
0.5
W
Neith
 
Neith
4
5
4
1.2
W
Cerberus
 
Cerberus
2
2
18
5.5
L
Fenrir
 
Fenrir
0
8
2
0.13
L
Discordia
 
Discordia
2
15
3
0.23
W
11
1
0
11
L
Arachne
GALAXPAUL
Arachne
0
20
4
0.1
L
Heimdallr
ProAustin-
Heimdallr
9
7
1
1.36
W
35
2
4
18.5
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,362
Damage
54,802
81,065
Taken
88,194
47,182
Mitigated
30,616
31,999
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
325
60
40
96
5,681
1,656
133
3,978
1,703
6,359
0
W
Neith
 
Neith
6,047
1,727
0
6,233
12,248
3,707
2,027
3,799
8,447
0
42,056
W
Cerberus
 
Cerberus
7,085
267
0
3,317
18,722
15,189
210
7,346
11,376
36,502
0
L
Fenrir
 
Fenrir
447
260
0
227
6,546
2,666
225
3,145
3,401
0
3,167
L
Discordia
 
Discordia
2,951
772
0
0
12,651
3,861
404
6,928
5,723
13,261
0
W
9,033
2,248
0
2,564
15,162
11,757
4,851
2,093
13,069
0
59,074
L
Arachne
GALAXPAUL
Arachne
1,686
1,363
0
365
18,903
5,422
309
7,870
11,033
0
8,287
L
Heimdallr
ProAustin-
Heimdallr
23,873
13,671
0
6,601
25,510
10,533
1,289
15,914
9,596
0
104,081
W
42,872
4,187
1,275
18,474
29,252
14,873
2,063
11,580
17,670
133,708
0
L
25,845
3,012
76
4,474
24,584
8,134
915
16,425
8,159
84,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,229
Gold Earned
51,560
464
Minions Killed
280
0
Camps Cleared
0
2,053,595
Distance Traveled
1,747,787
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,041
312
4
0
0
162,928
0
W
Neith
11,308
390
70
2
0
357,370
1
W
Cerberus
11,784
406
77
3
0
471,110
0
L
Fenrir
7,997
276
2
0
0
141,021
0
L
Discordia
8,728
301
10
0
0
333,053
0
W
Odin
13,691
472
105
4
0
460,091
0
L
Arachne
8,244
284
9
0
0
372,965
0
L
Heimdallr
14,671
506
154
5
0
435,830
3
W
Hades
17,405
600
208
7
0
602,096
0
L
Agni
11,920
411
105
4
0
464,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role