Player Matchup

Bastet
Bastet
Brainst3w
Bastet
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 98L
1,552 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dexytrus
Kumbhakarna
Level 141
God Stats
8W - 9L
1,841 SR
Queue Stats
311W - 300L
1,607 Elo+
Party 2
Odin
Odin
Estout28
Odin
Level 20
God Stats
8W - 6L
1,461 SR
Queue Stats
98W - 102L
1,528 Elo+
Party 1
Apollo
Apollo
armymonkey
Apollo
Level 34
God Stats
17W - 14L
1,585 SR
Queue Stats
118W - 127L
1,522 Elo+
Solo
Ares
Ares
xXswag420moneyXx
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,733 Elo+
Party 2
Team Averages
Level 45
1,577 SR
1,588 Elo+

VS

Team Averages
Level 26
1,497 SR
1,575 Elo+
Apollo
Apollo
 
Apollo
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BarnacleBuoy
Hun Batz
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 107L
1,524 Elo+
Solo
Anubis
Anubis
SenorQueso
Anubis
Level 17
God Stats
2W - 3L
1,474 SR
Queue Stats
104W - 85L
1,514 Elo+
Solo
Yemoja
Yemoja
Skatedl009
Yemoja
Level 28
God Stats
11W - 19L
1,511 SR
Queue Stats
171W - 197L
1,562 Elo+
Solo
Sol
Sol
SquareBear23
Sol
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
223W - 220L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Brainst3w
Bastet
4
1 / 2 / 0
3,491
698
515
2,909
730
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Dexytrus
Kumbhakarna
6
2 / 0 / 1
3,796
759
1,439
2,040
521
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
6
0 / 0 / 0
3,630
726
1,782
965
714
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
armymonkey
Apollo
5
2 / 0 / 2
3,661
732
3,576
1,765
450
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 0 / 4
3,574
715
2,051
3,837
1,419
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
1
0 / 0 / 0
2,496
499
0
0
0
Hun Batz
BarnacleBuoy
Hun Batz
5
1 / 0 / 0
3,215
643
266
2,193
497
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
SenorQueso
Anubis
6
0 / 2 / 0
3,408
682
991
2,397
971
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Skatedl009
Yemoja
4
0 / 3 / 1
2,963
593
1,132
4,314
2,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 1 / 0
3,210
642
2,621
2,584
555
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
2
2
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
L
Hun Batz
BarnacleBuoy
Hun Batz
1
0
0
1
W
Bastet
Brainst3w
Bastet
1
2
0
0.5
W
Kumbhakarna
Dexytrus
Kumbhakarna
2
0
1
2.5
W
Odin
0
0
0
0
L
Anubis
SenorQueso
Anubis
0
2
0
0
L
Yemoja
Skatedl009
Yemoja
0
3
1
0.17
L
1
1
0
1
W
Apollo
armymonkey
Apollo
2
0
2
3
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,363
Damage
5,010
11,516
Taken
11,488
3,834
Mitigated
4,058
3,979
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
BarnacleBuoy
Hun Batz
266
23
0
960
2,193
497
0
0
2,193
0
6,154
W
Bastet
Brainst3w
Bastet
515
297
0
1,000
2,909
730
0
637
2,272
0
11,279
W
Kumbhakarna
Dexytrus
Kumbhakarna
1,439
409
0
1,055
2,040
521
165
706
1,334
12,775
0
W
Odin
1,782
499
0
584
965
714
206
0
965
0
13,018
L
Anubis
SenorQueso
Anubis
991
145
0
787
2,397
971
0
1,344
1,053
15,030
0
L
Yemoja
Skatedl009
Yemoja
1,132
181
164
1,534
4,314
2,035
0
1,223
3,091
6,304
0
L
2,621
1,359
0
1,070
2,584
555
0
923
1,661
12,260
0
W
Apollo
armymonkey
Apollo
3,576
2,205
0
250
1,765
450
0
1,329
436
0
11,021
W
2,051
53
0
1,090
3,837
1,419
0
2,072
1,765
6,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,152
Gold Earned
15,292
98
Minions Killed
69
0
Camps Cleared
0
492,529
Distance Traveled
401,247
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
2,496
499
0
0
0
0
0
L
Hun Batz
3,215
643
8
2
0
105,039
0
W
Bastet
3,491
698
27
5
0
86,106
0
W
Kumbhakarna
3,796
759
21
4
0
110,278
2
W
Odin
3,630
726
26
5
0
99,917
1
L
Anubis
3,408
682
30
6
0
82,705
1
L
Yemoja
2,963
593
8
2
0
119,543
5
L
Sol
3,210
642
23
5
0
93,960
0
W
Apollo
3,661
732
19
4
0
98,849
2
W
Ares
3,574
715
5
1
0
97,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role