Player Matchup

Cernunnos
Cernunnos
Hallaflax
Cernunnos
Level 18
God Stats
24W - 17L
1,391 SR
Queue Stats
324W - 310L
1,357 Elo+
Party 1
Zhong Kui
Zhong Kui
TheNeonAvenger
Zhong Kui
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 93L
1,380 Elo+
Party 1
Chaac
Chaac
ViciousCroc
Chaac
Level 65
God Stats
21W - 13L
1,400 SR
Queue Stats
105W - 79L
1,403 Elo+
Party 1
Team Averages
Level 59
1,430 SR
1,380 Elo+

VS

Team Averages
Level 28
1,640 SR
1,369 Elo+
Cerberus
Cerberus
DialTone---
Cerberus
Level 19
God Stats
21W - 20L
1,858 SR
Queue Stats
188W - 226L
1,370 Elo+
Party 2
Medusa
Medusa
UltraPotMan
Medusa
Level 25
God Stats
34W - 36L
1,573 SR
Queue Stats
394W - 360L
1,336 Elo+
Solo
Olorun
Olorun
was-that-switch
Olorun
Level 41
God Stats
1W - 5L
1,490 SR
Queue Stats
108W - 100L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hallaflax
Cernunnos
17
6 / 7 / 11
16,886
649
22,122
22,937
11,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
TheNeonAvenger
Zhong Kui
18
10 / 4 / 9
17,613
677
21,461
22,035
12,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 6 / 16
15,506
596
18,379
30,018
29,616
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DialTone---
Cerberus
14
0 / 8 / 12
14,638
563
10,014
30,050
25,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
16
6 / 7 / 7
16,603
639
24,550
23,350
7,358
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 5 / 5
17,931
690
19,506
20,839
8,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
20
Kills
17
17
Deaths
20
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DialTone---
Cerberus
0
8
12
0.75
W
Cernunnos
Hallaflax
Cernunnos
6
7
11
1.64
W
Zhong Kui
TheNeonAvenger
Zhong Kui
10
4
9
3.63
L
Medusa
6
7
7
1.36
W
4
6
16
2
L
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,962
Damage
54,070
74,990
Taken
74,239
53,407
Mitigated
41,380
29,692
Healing
25,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DialTone---
Cerberus
10,014
250
0
7,285
30,050
25,935
357
9,110
20,940
46,989
0
W
Cernunnos
Hallaflax
Cernunnos
22,122
7,805
1,198
5,265
22,937
11,099
1,251
7,988
14,949
0
87,544
W
Zhong Kui
TheNeonAvenger
Zhong Kui
21,461
2,124
1,386
10,340
22,035
12,692
1,561
8,777
13,258
89,659
0
L
Medusa
24,550
11,113
0
4,254
23,350
7,358
557
7,157
16,193
0
71,999
W
18,379
3,254
879
10,624
30,018
29,616
787
12,782
17,236
0
43,929
L
19,506
9,646
4,678
9,492
20,839
8,087
2,082
5,275
15,564
109,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,005
Gold Earned
49,172
271
Minions Killed
268
0
Camps Cleared
0
1,245,907
Distance Traveled
1,350,515
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,638
563
54
2
0
433,872
1
W
Cernunnos
16,886
649
104
4
0
375,695
3
W
Zhong Kui
17,613
677
142
5
0
422,826
5
L
Medusa
16,603
639
66
3
0
461,837
2
W
Chaac
15,506
596
25
1
0
447,386
1
L
Olorun
17,931
690
148
6
0
454,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role