Player Matchup

Pele
Pele
Bronze I
XfinitySoul
Pele
Bronze I
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,500 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 68
1,500 SR
944 MMR
Artemis
Artemis
Bronze I
tubaraoprazeroso
Artemis
Bronze I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
944 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 0
9,793
979
7,038
8,616
4,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
BakasuraHadesAnubisChaacAh Muzen Cab

VS

Bans
ChronosBastetYmirSkadiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,000
800
3,093
10,786
3,749
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,038
Damage
3,093
8,616
Taken
10,786
4,366
Mitigated
3,749
4,305
Healing
2,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,038
2,057
0
4,305
8,616
4,366
1,333
96
8,520
81
56,006
L
3,093
1,376
0
2,683
10,786
3,749
0
64
10,722
0
37,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,793
Gold Earned
8,000
115
Minions Killed
82
0
Camps Cleared
0
197,546
Distance Traveled
163,933
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,793
979
115
12
0
197,546
0
L
Artemis
8,000
800
82
8
0
163,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role