Player Matchup

Hun Batz
Hun Batz
KlngCouto
Hun Batz
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 71L
1,767 Elo+
Party 1
Odin
Odin
TheBoss_LeekLeek
Odin
Level 118
God Stats
3W - 2L
1,749 SR
Queue Stats
74W - 102L
1,591 Elo+
Solo
Eset
Eset
nxnightmarex
Eset
Level 120
God Stats
2W - 1L
1,227 SR
Queue Stats
105W - 63L
1,760 Elo+
Party 1
Team Averages
Level 112
1,492 SR
1,706 Elo+

VS

Team Averages
Level 103
1,685 SR
1,696 Elo+
Nu Wa
Nu Wa
LEGEND OF LINK7
Nu Wa
Level 148
God Stats
4W - 2L
1,806 SR
Queue Stats
348W - 318L
1,706 Elo+
Party 2
King Arthur
King Arthur
RarefiedKey
King Arthur
Level 92
God Stats
11W - 15L
1,500 SR
Queue Stats
191W - 160L
1,650 Elo+
Party 2
Heimdallr
Heimdallr
SacredGhost1120
Heimdallr
Level 68
God Stats
21W - 18L
1,749 SR
Queue Stats
231W - 195L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KlngCouto
Hun Batz
14
2 / 4 / 11
12,435
654
9,797
15,910
5,820
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
7 / 2 / 10
13,896
731
9,368
16,770
15,787
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
9 / 3 / 4
13,607
716
12,386
14,777
5,618
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
12,319
648
13,022
11,532
4,406
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RarefiedKey
King Arthur
15
6 / 7 / 3
13,567
714
9,676
17,176
14,173
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
SacredGhost1120
Heimdallr
12
1 / 6 / 6
11,177
588
8,465
11,258
3,642
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
18
Kills
9
9
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
KlngCouto
Hun Batz
2
4
11
1.88
L
2
5
5
0.9
L
King Arthur
RarefiedKey
King Arthur
6
7
3
1.07
L
Heimdallr
SacredGhost1120
Heimdallr
1
6
6
0.67
W
7
2
10
6
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,551
Damage
31,163
47,457
Taken
39,966
27,225
Mitigated
22,221
14,488
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
KlngCouto
Hun Batz
9,797
2,650
0
3,613
15,910
5,820
675
4,676
11,234
0
70,253
L
13,022
2,855
0
740
11,532
4,406
883
3,099
8,433
72,910
0
L
King Arthur
RarefiedKey
King Arthur
9,676
714
0
3,163
17,176
14,173
396
6,150
11,026
0
33,680
L
Heimdallr
SacredGhost1120
Heimdallr
8,465
2,917
0
372
11,258
3,642
43
3,153
8,105
0
33,731
W
9,368
2,793
0
3,168
16,770
15,787
578
4,741
12,029
0
46,020
W
12,386
1,045
1,509
6,198
14,777
5,618
901
3,718
11,059
80,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,938
Gold Earned
37,063
309
Minions Killed
183
0
Camps Cleared
0
1,094,229
Distance Traveled
928,813
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,435
654
104
5
0
368,831
3
L
Nu Wa
12,319
648
83
4
0
297,812
3
L
King Arthur
13,567
714
44
2
0
327,872
6
L
Heimdallr
11,177
588
56
3
0
303,129
1
W
Odin
13,896
731
63
3
0
398,171
3
W
Eset
13,607
716
142
7
0
327,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role