Player Matchup

Merlin
Merlin
Im Kronus
Merlin
Level 99
God Stats
9W - 2L
1,630 SR
Queue Stats
202W - 182L
1,635 Elo+
Party 1
Awilix
Awilix
SlpryxWnxWet
Awilix
Level 89
God Stats
12W - 7L
1,726 SR
Queue Stats
46W - 27L
1,752 Elo+
Party 1
Vamana
Vamana
SoftShafTaft
Vamana
Level 139
God Stats
7W - 3L
1,577 SR
Queue Stats
159W - 139L
1,691 Elo+
Party 1
Team Averages
Level 109
1,645 SR
1,693 Elo+

VS

Team Averages
Level 118
1,323 SR
1,570 Elo+
Thor
Thor
 
Thor
Level 141
God Stats
0W - 3L
1,252 SR
Queue Stats
534W - 575L
1,564 Elo+
Solo
Cerberus
Cerberus
Naanous2
Cerberus
Level 89
God Stats
0W - 2L
1,288 SR
Queue Stats
27W - 18L
1,619 Elo+
Solo
Hel
Hel
NoSolicitingPlz
Hel
Level 124
God Stats
1W - 4L
1,428 SR
Queue Stats
3W - 11L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Im Kronus
Merlin
18
7 / 2 / 10
16,995
680
17,355
12,613
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
18
14 / 6 / 7
18,102
724
30,263
19,611
5,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
15
1 / 1 / 14
14,995
600
15,302
20,668
22,503
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
1 / 9 / 5
14,772
591
10,025
20,344
5,677
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Naanous2
Cerberus
16
4 / 4 / 5
16,290
652
14,837
30,984
41,600
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 9 / 4
15,646
626
12,022
20,861
9,286
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
22
Kills
9
9
Deaths
22
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
9
5
0.39
W
Merlin
Im Kronus
Merlin
7
2
10
6
L
Cerberus
Naanous2
Cerberus
4
4
5
1.63
L
4
9
4
0.67
W
Awilix
14
6
7
2.92
W
Vamana
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,920
Damage
36,884
52,892
Taken
72,189
32,049
Mitigated
56,563
12,597
Healing
23,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,025
1,031
0
2,832
20,344
5,677
760
3,179
17,165
0
72,829
W
Merlin
Im Kronus
Merlin
17,355
466
0
3,699
12,613
4,257
413
6,398
6,215
104,357
0
L
Cerberus
Naanous2
Cerberus
14,837
504
0
4,726
30,984
41,600
111
9,083
21,901
47,350
0
L
12,022
442
7,840
7,615
20,861
9,286
0
5,148
15,713
58,421
0
W
Awilix
30,263
11,651
0
1,278
19,611
5,289
1,560
11,608
8,003
0
93,385
W
Vamana
15,302
7,026
0
7,620
20,668
22,503
1,262
9,198
11,470
0
58,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,092
Gold Earned
46,708
327
Minions Killed
305
0
Camps Cleared
0
1,425,077
Distance Traveled
1,257,695
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,772
591
129
5
0
398,771
2
W
Merlin
16,995
680
158
6
0
458,055
2
L
Cerberus
16,290
652
72
3
0
451,537
7
L
Hel
15,646
626
104
4
0
407,387
8
W
Awilix
18,102
724
99
4
0
474,005
2
W
Vamana
14,995
600
70
3
0
493,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role